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SWIG: fix compilation with swig 4.3.0
CI Build #280: Commit 05286bd pushed by Joilnen
November 25, 2024 16:36 10m 23s master
November 25, 2024 16:36 10m 23s
Overlay: TextArea - simplify glyph positioning
CI Build #279: Commit e31c7e7 pushed by Joilnen
November 22, 2024 11:47 11m 24s master
November 22, 2024 11:47 11m 24s
Csharp: correctly wrap getCustomAttribute output *void
CI Build #278: Commit 4e0b4f8 pushed by Joilnen
November 20, 2024 18:21 12m 43s master
November 20, 2024 18:21 12m 43s
patch++
CI Build #277: Commit b7d053e pushed by Joilnen
November 19, 2024 23:28 13m 28s master
November 19, 2024 23:28 13m 28s
Samples: allow gaussiansplat on GLSL
CI Build #276: Commit a1ee84b pushed by Joilnen
November 12, 2024 12:09 12m 0s master
November 12, 2024 12:09 12m 0s
Tests: slightly simplify ImageValidator
CI Build #275: Commit a968b2b pushed by Joilnen
November 10, 2024 11:09 10m 47s master
November 10, 2024 11:09 10m 47s
GLSupport: OSX - add override annotations
CI Build #274: Commit e90817b pushed by Joilnen
November 1, 2024 21:01 10m 42s master
November 1, 2024 21:01 10m 42s
glslang: Fix build when OSDependent library is missing. (#3249)
CI Build #273: Commit a84db69 pushed by Joilnen
October 31, 2024 01:50 9m 57s master
October 31, 2024 01:50 9m 57s
CI: update to macos-13 as 12 is being phased out
CI Build #272: Commit edb3d26 pushed by Joilnen
October 27, 2024 13:19 10m 19s master
October 27, 2024 13:19 10m 19s
PIP: fix vulkan SDK link for Linux
CI Build #271: Commit 24b82de pushed by Joilnen
October 23, 2024 08:34 10m 41s master
October 23, 2024 08:34 10m 41s
Docs: update BuildingOgre
CI Build #270: Commit d9c0da7 pushed by Joilnen
October 13, 2024 23:43 10m 24s master
October 13, 2024 23:43 10m 24s
CI: update VulkanSDK
CI Build #269: Commit d389833 pushed by Joilnen
October 11, 2024 00:54 10m 37s master
October 11, 2024 00:54 10m 37s
Main: Animation - fix crash w/o keyframes on libc++ (#3237)
CI Build #268: Commit 03b0f23 pushed by Joilnen
October 3, 2024 12:20 11m 50s master
October 3, 2024 12:20 11m 50s
GLSupport: Android - add currentEGLSurface misc param (#3236)
CI Build #267: Commit c4328e2 pushed by Joilnen
September 30, 2024 12:06 9m 47s master
September 30, 2024 12:06 9m 47s
HighPy: consider ogre.cfg settings
CI Build #266: Commit bb8b756 pushed by Joilnen
September 23, 2024 16:37 12m 23s master
September 23, 2024 16:37 12m 23s
Main: SceneManager - allow toggling per-renderable light lists
CI Build #265: Commit 259e235 pushed by Joilnen
September 20, 2024 22:19 10m 5s master
September 20, 2024 22:19 10m 5s
Docs: add diagram for the animation system
CI Build #264: Commit c1dc67f pushed by Joilnen
September 16, 2024 02:11 10m 8s master
September 16, 2024 02:11 10m 8s
SWIG: correctly wrap HardwareOcclusionQuery::pullOcclusionQuery
CI Build #263: Commit 612de95 pushed by Joilnen
September 14, 2024 03:43 9m 55s master
September 14, 2024 03:43 9m 55s
Samples: Lighting - refactor occlusion query code
CI Build #262: Commit 1dd386e pushed by Joilnen
September 12, 2024 17:44 10m 22s master
September 12, 2024 17:44 10m 22s
Main: RenderWindow - provide default resize impl
CI Build #261: Commit 341a480 pushed by Joilnen
September 12, 2024 00:09 10m 26s master
September 12, 2024 00:09 10m 26s
GL3Plus: offset mesh SSBO binding by 3
CI Build #260: Commit 6b7675d pushed by Joilnen
September 9, 2024 22:35 10m 49s master
September 9, 2024 22:35 10m 49s
GL3Plus: GLSLShader - need padding when using UBOs
CI Build #259: Commit 584bb36 pushed by Joilnen
September 9, 2024 04:46 10m 58s master
September 9, 2024 04:46 10m 58s
GL3Plus: use global instead of per shader UBOs
CI Build #258: Commit cf0f1e9 pushed by Joilnen
September 8, 2024 12:26 10m 41s master
September 8, 2024 12:26 10m 41s
Dependencies: update imgui to 1.91.1
CI Build #257: Commit d111e9d pushed by Joilnen
September 6, 2024 13:14 10m 4s master
September 6, 2024 13:14 10m 4s
Docs: add mesh shader and show UBO and SSBO usage in sample
CI Build #256: Commit 6a5257c pushed by Joilnen
September 4, 2024 03:14 11m 39s master
September 4, 2024 03:14 11m 39s