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Jonyboylovespie authored Dec 24, 2022
1 parent c1cb868 commit c6af8a5
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Showing 2 changed files with 41 additions and 13 deletions.
18 changes: 5 additions & 13 deletions BananaFarmParagon.cs
Original file line number Diff line number Diff line change
Expand Up @@ -7,16 +7,12 @@
using BTD_Mod_Helper;
using BTD_Mod_Helper.Api;
using BTD_Mod_Helper.Api.Display;
using BTD_Mod_Helper.Api.Enums;
using BTD_Mod_Helper.Api.Towers;
using BTD_Mod_Helper.Extensions;
using System;
using MelonLoader;
using ModHelperData = BananaFarmParagon.ModHelperData;
using BTD_Mod_Helper.Api.ModOptions;
using System.IO;
using Assets.Scripts.Unity.UI_New.Popups;
using Action = System.Action;
using BananaFarmParagon.bananafarmfake;
using Assets.Scripts.Models.Towers.Behaviors.Attack.Behaviors;
using Assets.Scripts.Utils;
Expand All @@ -26,9 +22,7 @@
using Assets.Scripts.Models;
using Assets.Scripts.Models.Towers.Mods;
using BTD_Mod_Helper.Api.Helpers;
using Assets.Scripts.Models.Towers.Behaviors.Abilities;
using System.Collections.Generic;
using Il2CppSystem.Collections.Generic;
using Assets.Scripts.Models.TowerSets;

[assembly: MelonInfo(typeof(BananaFarmParagon.Main), ModHelperData.Name, ModHelperData.Version, ModHelperData.RepoOwner)]
[assembly: MelonGame("Ninja Kiwi", "BloonsTD6")]
Expand Down Expand Up @@ -91,15 +85,15 @@ public override void OnMainMenu()

if (Settings.ParagonTowerOp == false)
{
MelonLogger.Msg(ConsoleColor.Yellow, "The balanced version of the banana farm paragon has been loaded.");
MelonLogger.Msg(System.ConsoleColor.Yellow, "The balanced version of the banana farm paragon has been loaded.");
if (Settings.TogglePopup == true)
{
PopupScreen.instance.ShowOkPopup("The balanced version of the banana farm paragon has been loaded.");
}
}
else
{
MelonLogger.Msg(ConsoleColor.Yellow, "The OP version of the banana farm paragon has been loaded.");
MelonLogger.Msg(System.ConsoleColor.Yellow, "The OP version of the banana farm paragon has been loaded.");
if (Settings.TogglePopup == true)
{
PopupScreen.instance.ShowOkPopup("The OP version of the banana farm paragon has been loaded.");
Expand All @@ -109,7 +103,7 @@ public override void OnMainMenu()
}
public override void OnApplicationStart()
{
MelonLogger.Msg(ConsoleColor.Yellow, "The great one... Is ready...");
MelonLogger.Msg(System.ConsoleColor.Yellow, "The great one... Is ready...");
}
}
public class Settings : ModSettings
Expand Down Expand Up @@ -196,12 +190,10 @@ public class BananaFarmer : ModTower
{
public override string Portrait => "BananaCostumeFarmerPortrait";
public override string Name => "Banan";
public override string TowerSet => TowerSetType.Support;
public override TowerSet TowerSet => TowerSet.Support;
public override string BaseTower => TowerType.DartMonkey;

public override bool DontAddToShop => true;
public override int Cost => 0;

public override int TopPathUpgrades => 0;
public override int MiddlePathUpgrades => 0;
public override int BottomPathUpgrades => 0;
Expand Down
36 changes: 36 additions & 0 deletions Properties/AssemblyInfo.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("TemplateMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TemplateMod")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("561a9956-b233-4a83-87e5-d886071bc206")]

// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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