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Jonyboylovespie authored Jul 5, 2023
1 parent ad891db commit 3e448e8
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Showing 2 changed files with 3 additions and 7 deletions.
4 changes: 2 additions & 2 deletions ModHelperData.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,8 +2,8 @@
{
public static class ModHelperData
{
public const string WorksOnVersion = "36.3";
public const string Version = "1.0.4";
public const string WorksOnVersion = "37.3";
public const string Version = "1.0.5";
public const string Name = "Primary Paragons";
public const string Description =
"This mod adds paragons for all of the primary towers, and adds OP versions to each, toggleable in mod settings. You can also change the price of each paragon in mod settings.<br><br>This is originally Greenphx's mod, I have just fixed it to work in the newer BTD6 versions and added new features.";
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6 changes: 1 addition & 5 deletions PrimaryParagons.cs
Original file line number Diff line number Diff line change
Expand Up @@ -255,7 +255,6 @@ public class BombParagon
public class MOABExecutioner : ModVanillaParagon
{
public override string BaseTower => "BombShooter-520";
public override string Name => "BombShooter";
}
public class MOABExecutionerUpgrade : ModParagonUpgrade<MOABExecutioner>
{
Expand Down Expand Up @@ -323,7 +322,6 @@ public class GlueParagon
public class SuperbGlue : ModVanillaParagon
{
public override string BaseTower => "GlueGunner-205";
public override string Name => "GlueGunner";
}
public class SuperbGlueUpgrade : ModParagonUpgrade<SuperbGlue>
{
Expand Down Expand Up @@ -370,7 +368,6 @@ public class IceParagon
public class _0Kelvin : ModVanillaParagon
{
public override string BaseTower => "IceMonkey-520";
public override string Name => "IceMonkey";
}
public class _0KelvinUpgrade : ModParagonUpgrade<_0Kelvin>
{
Expand Down Expand Up @@ -432,7 +429,6 @@ public class TackParagon
public class FieryDoom : ModVanillaParagon
{
public override string BaseTower => "TackShooter-205";
public override string Name => "TackShooter";
}
public class FieryDoomUpgrade : ModParagonUpgrade<FieryDoom>
{
Expand Down Expand Up @@ -461,7 +457,7 @@ public override void ApplyUpgrade(TowerModel towerModel)
attackModel2.range = 2000.0f;
attackModel2.fireWithoutTarget = true;
attackModel2.weapons[0].Rate = 5.0f;
attackModel2.weapons[0].emission = new ArcEmissionModel("ArcEmissionModel_", 250, 0.0f, 360.0f, null, false);
attackModel2.weapons[0].emission = new ArcEmissionModel("ArcEmissionModel_", 250, 0.0f, 360.0f, null, false, false);
attackModel2.weapons[0].projectile.pierce = 50.0f;
attackModel2.weapons[0].projectile.GetDamageModel().damage = 100.0f;
attackModel2.weapons[0].projectile.GetBehavior<TravelStraitModel>().Lifespan = 100.0f;
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