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Simplified example application by removing the use of the BLoC pattern
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JulianAssmann authored Aug 17, 2021
2 parents e37af98 + a59ea57 commit 4c9da4f
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4 changes: 4 additions & 0 deletions CHANGELOG.md
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## 1.0.2+1

* Simplified example application by removing the use of the BLoC pattern

## 1.0.2

* Remove foreground service notification importance levels that cause an error on Android.
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -73,7 +73,7 @@ In order to notify the user about upcoming permission requests by the system, yo

```dart
bool hasPermissions = await FlutterBackground.hasPermissions;
``
```
before calling `FlutterBackground.initialize(...)`. If the app already has all necessary permissions, no permission requests will be displayed to the user.

### Run app in background
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160 changes: 160 additions & 0 deletions android/gradlew
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#!/usr/bin/env bash

##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################

# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""

APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`

# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"

warn ( ) {
echo "$*"
}

die ( ) {
echo
echo "$*"
echo
exit 1
}

# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac

# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null

CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar

# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi

# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi

# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi

# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`

# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option

if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi

# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"

exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
90 changes: 90 additions & 0 deletions android/gradlew.bat
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@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################

@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal

@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=

set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%

@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome

set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init

echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.

goto fail

:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe

if exist "%JAVA_EXE%" goto init

echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.

goto fail

:init
@rem Get command-line arguments, handling Windowz variants

if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args

:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2

:win9xME_args_slurp
if "x%~1" == "x" goto execute

set CMD_LINE_ARGS=%*
goto execute

:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$

:execute
@rem Setup the command line

set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar

@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%

:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd

:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1

:mainEnd
if "%OS%"=="Windows_NT" endlocal

:omega
6 changes: 4 additions & 2 deletions example/.gitignore
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Expand Up @@ -40,5 +40,7 @@ app.*.symbols
# Obfuscation related
app.*.map.json

# Exceptions to above rules.
!/packages/flutter_tools/test/data/dart_dependencies_test/**/.packages
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release
2 changes: 1 addition & 1 deletion example/.metadata
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Expand Up @@ -4,7 +4,7 @@
# This file should be version controlled and should not be manually edited.

version:
revision: fba99f6cf9a14512e461e3122c8ddfaa25394e89
revision: f4abaa0735eba4dfd8f33f73363911d63931fe03
channel: stable

project_type: app
8 changes: 1 addition & 7 deletions example/README.md
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Expand Up @@ -35,18 +35,12 @@ In the server file (`server/server.dart`) you can configure the hostname and por

If you run the app in the Android Emulator, set the `hostname` in `server.dart` to `localhost` and input the IP address `10.0.2.2` (the hosts IP address from inside the Android Emulator) in the app.

If you run the app on a real device, set the `hostname` in `server.dart` and in the client app to the IP address of the machine in the local network (obtained via `ifconfig` (Linux) or `ipconfig` (Windows)).
If you run the app on a real device, set the `hostname` in `server.dart` and in the client app to the IP address of the machine in the local network (obtained via `ifconfig` (Linux/Mac OS) or `ipconfig` (Windows)).

The ports specified in the server and the app must be the same.

## Flutter app architecture

This app uses the [BLoC pattern](https://bloclibrary.dev/#/) to manage the state. There are two BLoC's. One is for managing the state of the TCP connection/socket and handling the incoming and outgoing messages. The other is for validating the user input for the connection details.

## Tools used

- [Flutter](https://flutter.dev/)
- [BLoC](https://bloclibrary.dev/#/)
- [flutter_bloc](https://github.com/felangel/bloc/tree/master/packages/flutter_bloc)
- [bubble](https://github.com/vi-k/bubble)
- [flutter_local_notifications](https://github.com/MaikuB/flutter_local_notifications)
10 changes: 3 additions & 7 deletions example/android/app/build.gradle
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Expand Up @@ -26,21 +26,17 @@ apply plugin: 'kotlin-android'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"

android {
compileSdkVersion 28
compileSdkVersion 30

sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}

lintOptions {
disable 'InvalidPackage'
}

defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "de.julianassmann.flutter_background_example"
applicationId "com.example.example"
minSdkVersion 16
targetSdkVersion 28
targetSdkVersion 30
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}
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2 changes: 1 addition & 1 deletion example/android/app/src/debug/AndroidManifest.xml
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@@ -1,5 +1,5 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="de.julianassmann.flutter_background_example">
package="com.example.example">
<!-- Flutter needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
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11 changes: 5 additions & 6 deletions example/android/app/src/main/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="de.julianassmann.flutter_background_example">
package="com.example.example">

<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.REQUEST_IGNORE_BATTERY_OPTIMIZATIONS" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE"/>

<application
android:name="io.flutter.app.FlutterApplication"
android:label="flutter_background_example"
<uses-permission android:name="android.permission.REQUEST_IGNORE_BATTERY_OPTIMIZATIONS" />

<application
android:label="example"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
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package de.julianassmann.flutter_background_example
package com.example.example

import io.flutter.embedding.android.FlutterActivity

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />

<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
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18 changes: 18 additions & 0 deletions example/android/app/src/main/res/values-night/styles.xml
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
Flutter draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
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