-
Notifications
You must be signed in to change notification settings - Fork 61
Issues: KD-lab-Open-Source/Perimeter
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
The Omega portal and other large 3D models disappear in specific angles.
bug
render
#174
opened Jun 12, 2024 by
DeltaDesignRus
Trees and other 3D models disappear when you shoot at them.
bug
gameplay
#173
opened Jun 12, 2024 by
DeltaDesignRus
Error "Tex not found" when I use _normal without _bump.
assets
bug
#172
opened Jun 11, 2024 by
DeltaDesignRus
Suggestion: Decrease Subterra Chaser Attack Priority
gameplay
sugggestion
#171
opened May 31, 2024 by
XxBigManxX
Bug: Unseen can get stuck between buildings
assets
bug
gameplay
#170
opened May 31, 2024 by
XxBigManxX
Give sharks ability to attack subterrenean units
feature
gameplay
#169
opened May 30, 2024 by
V1Htor
Preview (TV) of selected models in the mission editor
feature
tools
ui
#157
opened May 25, 2024 by
DeltaDesignRus
Change the cooldown of voice lines during combat
good first issue
sound
#156
opened May 25, 2024 by
DeltaDesignRus
Add cheat codes for campaign.
docs
feature
gameplay
sugggestion
#155
opened May 25, 2024 by
FalangerSeich
Suggestion: Hide Frame Movement UI during teleportation animation
bug
ui
#154
opened May 25, 2024 by
XxBigManxX
Add ability to add custom music as soundtrack-mod.
feature
sound
#152
opened May 24, 2024 by
FalangerSeich
Increase the number of Trucks in the mission editor
feature
good first issue
#148
opened May 19, 2024 by
DeltaDesignRus
Fix flying Frames and their undeployed parts
bug
good first issue
#146
opened May 17, 2024 by
DeltaDesignRus
Previous Next
ProTip!
Mix and match filters to narrow down what you’re looking for.