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Make permanently disable avionics info EVEN more clarified (#2456)
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* Update RFTechLevels.cfg

* Update EarlyComNetwork3-CA.cfg

* Update FirstMolniyaSat-CA.cfg

make AOP more clear and in line with the objectives that state it must be between 220 and 320

* Update Programs.cfg

make it more clear on the reasoning behind upgrading AC to 3

* scale molniya reward by 10 to make rep and confidence more in line with normal com sat contracts

* Update EarlyMolniyaSat.cfg

* Update EarlyMolniyaSat.cfg

* Update Programs.cfg

add reminder to train crew a year before launch (proficiency takes about a year)

* Update EarlyComSat-CA.cfg

* Update EarlyNavSat-CA.cfg

the description implied that a network was being made, which is incorrect
i adapted the description from the commercial repeatable

* Update SXT.json

the mk-10 is the set of 3 balloons, the mk10-xl is the single large balloon

* Update SXT.json

* Update SXT.json

* remove redundant wording

* add tree part for tracking station 11

* Update ModuleAvionics.cs

* Update ModuleAvionics.cs
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Clayell authored Nov 18, 2024
1 parent 3d22843 commit 5f7d808
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Source/RP0/Avionics/ModuleAvionics.cs
Original file line number Diff line number Diff line change
Expand Up @@ -359,7 +359,7 @@ public void KillEvent()
new DialogGUIButton("Yes", () => KillAction(null)),
new DialogGUIButton("No", () => {})
};
var dialog = new MultiOptionDialog("ConfirmDisableAvionics", "Are you sure you want to permanently disable the avionics unit? Doing this will prevent avionics from consuming power but it will no longer provide any control either. Note that disabling the last avionics unit on the vessel will also disable all communications.", "Disable Avionics", HighLogic.UISkin, 300, options);
var dialog = new MultiOptionDialog("ConfirmDisableAvionics", "Are you sure you want to permanently disable the avionics unit? Doing this will prevent avionics from consuming power but it will no longer provide any control nor use its internal antenna. Note that disabling the last avionics unit on the vessel will also disable all antennas. (internal and external, ingoing and outgoing)", "Disable Avionics", HighLogic.UISkin, 300, options);
PopupDialog.SpawnPopupDialog(dialog, true, HighLogic.UISkin);
}

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