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Rotating 3D

Math

This project is all about math.
Triangles? - geometry, so math.
A cube? - mathematical solid.
Projection of 3 dimensional solids on to xy-plane? - a lot of math.
Rotation of vectors using 3D rotation matrix? - even more math (if that's even possible).

Explanation

So yeah... Programming is really just math. Don't believe when anyone says otherwise.

Anyway, that's what this repository is about. Projecting 3D solids on to 2D plane. Also using 3D rotation matrix to show that it actually is 3 dimensional (still a projection).

The project is written in C++/SDL2.

What can you do with it?

Everything you want! Feel free to use it. I'd even be honored if someone would. Have fun!

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Rotating cube projected onto xy-plane

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