forked from Civ13/Civ13
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge branch 'master' into working-branch
- Loading branch information
Showing
49 changed files
with
1,303 additions
and
519 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,41 @@ | ||
/obj/map_metadata/nomads_north_america | ||
ID = MAP_NOMADS_NORTH_AMERICA | ||
title = "Nomads (North America)" | ||
lobby_icon = 'icons/lobby/north_america.png' | ||
no_winner = "The round is proceeding normally." | ||
caribbean_blocking_area_types = list(/area/caribbean/no_mans_land/invisible_wall/) | ||
respawn_delay = 10 MINUTES | ||
has_hunger = TRUE | ||
faction_organization = list( | ||
CIVILIAN,) | ||
|
||
roundend_condition_sides = list( | ||
list(CIVILIAN) = /area/caribbean/british | ||
) | ||
age = "5000 B.C." | ||
civilizations = TRUE | ||
var/tribes_nr = 1 | ||
faction_distribution_coeffs = list(CIVILIAN = 1) | ||
battle_name = "the civilizations" | ||
mission_start_message = "<big>After ages as hunter-gatherers, people are starting to form groups and settle down. Will they be able to work together?</big><br><b>Wiki Guide: https://civ13.github.io/civ13-wiki/Civilizations_and_Nomads</b>" | ||
ambience = list('sound/ambience/jungle1.ogg') | ||
faction1 = CIVILIAN | ||
availablefactions = list("Nomad") | ||
songs = list( | ||
"North America:1" = "sound/music/north_america.ogg") | ||
research_active = TRUE | ||
nomads = TRUE | ||
gamemode = "Classic (Stone Age Start)" | ||
var/list/arealist_r = list() | ||
var/list/arealist_g = list() | ||
|
||
/obj/map_metadata/nomads_north_america/New() | ||
..() | ||
spawn(18000) | ||
seasons() | ||
|
||
/obj/map_metadata/nomads_north_america/job_enabled_specialcheck(var/datum/job/J) | ||
if (J.is_nomad == TRUE) | ||
. = TRUE | ||
else | ||
. = FALSE |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.