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Merge pull request #9 from mwerle/fix/cannot_find_fx_group
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Add sound_decoupler_fire FX to several parts.
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Kerbas-ad-astra authored Dec 15, 2017
2 parents 6c909b2 + 41e6861 commit 5b483e2
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Showing 4 changed files with 4 additions and 2 deletions.
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Expand Up @@ -25,6 +25,7 @@ PART
sound_vent_medium = engage
sound_rocket_hard = running
sound_vent_soft = disengage
sound_decoupler_fire = decouple

// --- editor parameters ---
TechRequired = survivability
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1 change: 1 addition & 0 deletions GameData/HGR/Parts/Utility/Heavy Escape Tower/HeavyLES.cfg
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Expand Up @@ -20,6 +20,7 @@ PART
sound_rocket_hard = running
sound_vent_soft = disengage
sound_explosion_low = flameout
sound_decoupler_fire = decouple

// --- editor parameters ---
TechRequired = landing
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2 changes: 1 addition & 1 deletion GameData/HGR/Parts/Utility/InLineChute/InLineChute.cfg
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Expand Up @@ -18,7 +18,7 @@ PART

// --- FX definitions ---
sound_parachute_open = activate

sound_decoupler_fire = decouple

// --- editor parameters ---
TechRequired = landing
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Expand Up @@ -18,7 +18,7 @@ PART

// --- FX definitions ---
sound_parachute_open = activate

sound_decoupler_fire = decouple

// --- editor parameters ---
TechRequired = survivability
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