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Add missing CVChick ThinContraLefts
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kozzy97 committed Jul 13, 2023
1 parent 820ec66 commit 40a408a
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!ArenaConfig
arenas:
-1: !Arena
pass_mark: -0.5
t: 500
#blackouts: [19, 80]
items:
- !Item
name: Agent
positions:
- !Vector3 {x: 20, y: 1, z: 2}
rotations: [0]
frozenAgentDelays: [10]
- !Item
name: Wall
positions:
- !Vector3 {x: 20, y: 0, z: 10}
- !Vector3 {x: 20, y: .5, z: 2.5}
- !Vector3 {x: 30, y: 0, z: 30}
- !Vector3 {x: 35, y: 0, z: 38}
- !Vector3 {x: 5, y: 0, z: 38}
- !Vector3 {x: 20, y: 0, z: 38}
- !Vector3 {x: 20, y: 0, z: 39.9}
rotations: [0,0,0,0,0,45,0]
colors:
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 236, g: 195, b: 153} #color parameter
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 222, g: 0, b: 0}
- !RGB {r: 222, g: 0, b: 0}
sizes:
- !Vector3 {x: 2, y: .5, z: 19.5}
- !Vector3 {x: 2, y: .5, z: 5}
- !Vector3 {x: 0.3, y: 5, z: 0.3}
- !Vector3 {x: 1, y: .5, z: 2}
- !Vector3 {x: 1, y: .5, z: 2}
- !Vector3 {x: 2, y: 2, z: 2}
- !Vector3 {x: 10, y: 2, z: 0.1}
- !Item
name: WallTransparent
positions:
- !Vector3 {x: 21.25, y: 0, z: 4}
- !Vector3 {x: 18.75, y: 0, z: 4}
- !Vector3 {x: 20, y: 0, z: 20}
rotations: [0,0,0]
sizes:
- !Vector3 {x: .5, y: 1.5, z: 8}
- !Vector3 {x: .5, y: 1.5, z: 8}
- !Vector3 {x: 10, y: 1, z: .5}
- !Item
name: Ramp
rotations: [270,90]
positions:
- !Vector3 {x: 30, y: 0, z: 38}
- !Vector3 {x: 10, y: 0, z: 38}
colors:
- !RGB {r: 255, g: 0, b: 255}
- !RGB {r: 255, g: 0, b: 255}
sizes:
- !Vector3 {x: 4, y: .1, z: 1}
- !Vector3 {x: 4, y: .1, z: 1}
- !Item
name: DeathZone
rotations: [0]
positions:
- !Vector3 {x: 20, y: 0, z: 30}
sizes:
- !Vector3 {x: 10, y: 0, z: 20}
- !Item
name: GoodGoalBounce
positions:
- !Vector3 {x: 20, y: 0, z: 22}
rotations: [358]
sizes:
- !Vector3 {x: 0.5, y: 0.5, z: 0.5} #Goal Size
Original file line number Diff line number Diff line change
@@ -0,0 +1,77 @@
!ArenaConfig
arenas:
-1: !Arena
pass_mark: -0.5
t: 500
#blackouts: [19, 80]
items:
- !Item
name: Agent
positions:
- !Vector3 {x: 20, y: 1, z: 2}
rotations: [0]
frozenAgentDelays: [10]
- !Item
name: Wall
positions:
- !Vector3 {x: 20, y: 0, z: 10}
- !Vector3 {x: 20, y: .5, z: 2.5}
- !Vector3 {x: 30, y: 0, z: 30}
- !Vector3 {x: 35, y: 0, z: 38}
- !Vector3 {x: 5, y: 0, z: 38}
- !Vector3 {x: 20, y: 0, z: 38}
- !Vector3 {x: 20, y: 0, z: 39.9}
rotations: [0,0,0,0,0,45,0]
colors:
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 102, g: 51, b: 1} #color parameter
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 222, g: 0, b: 0}
- !RGB {r: 222, g: 0, b: 0}
sizes:
- !Vector3 {x: 2, y: .5, z: 19.5}
- !Vector3 {x: 2, y: .5, z: 5}
- !Vector3 {x: 0.3, y: 5, z: 0.3}
- !Vector3 {x: 1, y: .5, z: 2}
- !Vector3 {x: 1, y: .5, z: 2}
- !Vector3 {x: 2, y: 2, z: 2}
- !Vector3 {x: 10, y: 2, z: 0.1}
- !Item
name: WallTransparent
positions:
- !Vector3 {x: 21.25, y: 0, z: 4}
- !Vector3 {x: 18.75, y: 0, z: 4}
- !Vector3 {x: 20, y: 0, z: 20}
rotations: [0,0,0]
sizes:
- !Vector3 {x: .5, y: 1.5, z: 8}
- !Vector3 {x: .5, y: 1.5, z: 8}
- !Vector3 {x: 10, y: 1, z: .5}
- !Item
name: Ramp
rotations: [270,90]
positions:
- !Vector3 {x: 30, y: 0, z: 38}
- !Vector3 {x: 10, y: 0, z: 38}
colors:
- !RGB {r: 255, g: 0, b: 255}
- !RGB {r: 255, g: 0, b: 255}
sizes:
- !Vector3 {x: 4, y: .1, z: 1}
- !Vector3 {x: 4, y: .1, z: 1}
- !Item
name: DeathZone
rotations: [0]
positions:
- !Vector3 {x: 20, y: 0, z: 30}
sizes:
- !Vector3 {x: 10, y: 0, z: 20}
- !Item
name: GoodGoalBounce
positions:
- !Vector3 {x: 20, y: 0, z: 22}
rotations: [358]
sizes:
- !Vector3 {x: 0.5, y: 0.5, z: 0.5} #Goal Size
Original file line number Diff line number Diff line change
@@ -0,0 +1,77 @@
!ArenaConfig
arenas:
-1: !Arena
pass_mark: -0.5
t: 500
#blackouts: [19, 80]
items:
- !Item
name: Agent
positions:
- !Vector3 {x: 20, y: 1, z: 2}
rotations: [0]
frozenAgentDelays: [10]
- !Item
name: Wall
positions:
- !Vector3 {x: 20, y: 0, z: 10}
- !Vector3 {x: 20, y: .5, z: 2.5}
- !Vector3 {x: 30, y: 0, z: 30}
- !Vector3 {x: 35, y: 0, z: 38}
- !Vector3 {x: 5, y: 0, z: 38}
- !Vector3 {x: 20, y: 0, z: 38}
- !Vector3 {x: 20, y: 0, z: 39.9}
rotations: [0,0,0,0,0,45,0]
colors:
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 1, g: 1, b: 153} #color parameter
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 222, g: 0, b: 0}
- !RGB {r: 222, g: 0, b: 0}
sizes:
- !Vector3 {x: 2, y: .5, z: 19.5}
- !Vector3 {x: 2, y: .5, z: 5}
- !Vector3 {x: 0.3, y: 5, z: 0.3}
- !Vector3 {x: 1, y: .5, z: 2}
- !Vector3 {x: 1, y: .5, z: 2}
- !Vector3 {x: 2, y: 2, z: 2}
- !Vector3 {x: 10, y: 2, z: 0.1}
- !Item
name: WallTransparent
positions:
- !Vector3 {x: 21.25, y: 0, z: 4}
- !Vector3 {x: 18.75, y: 0, z: 4}
- !Vector3 {x: 20, y: 0, z: 20}
rotations: [0,0,0]
sizes:
- !Vector3 {x: .5, y: 1.5, z: 8}
- !Vector3 {x: .5, y: 1.5, z: 8}
- !Vector3 {x: 10, y: 1, z: .5}
- !Item
name: Ramp
rotations: [270,90]
positions:
- !Vector3 {x: 30, y: 0, z: 38}
- !Vector3 {x: 10, y: 0, z: 38}
colors:
- !RGB {r: 255, g: 0, b: 255}
- !RGB {r: 255, g: 0, b: 255}
sizes:
- !Vector3 {x: 4, y: .1, z: 1}
- !Vector3 {x: 4, y: .1, z: 1}
- !Item
name: DeathZone
rotations: [0]
positions:
- !Vector3 {x: 20, y: 0, z: 30}
sizes:
- !Vector3 {x: 10, y: 0, z: 20}
- !Item
name: GoodGoalBounce
positions:
- !Vector3 {x: 20, y: 0, z: 22}
rotations: [358]
sizes:
- !Vector3 {x: 0.5, y: 0.5, z: 0.5} #Goal Size
Original file line number Diff line number Diff line change
@@ -0,0 +1,77 @@
!ArenaConfig
arenas:
-1: !Arena
pass_mark: -0.5
t: 500
#blackouts: [19, 80]
items:
- !Item
name: Agent
positions:
- !Vector3 {x: 20, y: 1, z: 2}
rotations: [0]
frozenAgentDelays: [10]
- !Item
name: Wall
positions:
- !Vector3 {x: 20, y: 0, z: 10}
- !Vector3 {x: 20, y: .5, z: 2.5}
- !Vector3 {x: 30, y: 0, z: 30}
- !Vector3 {x: 35, y: 0, z: 38}
- !Vector3 {x: 5, y: 0, z: 38}
- !Vector3 {x: 20, y: 0, z: 38}
- !Vector3 {x: 20, y: 0, z: 39.9}
rotations: [0,0,0,0,0,45,0]
colors:
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 1, g: 100, b: 1} #color parameter
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 222, g: 0, b: 0}
- !RGB {r: 222, g: 0, b: 0}
sizes:
- !Vector3 {x: 2, y: .5, z: 19.5}
- !Vector3 {x: 2, y: .5, z: 5}
- !Vector3 {x: 0.3, y: 5, z: 0.3}
- !Vector3 {x: 1, y: .5, z: 2}
- !Vector3 {x: 1, y: .5, z: 2}
- !Vector3 {x: 2, y: 2, z: 2}
- !Vector3 {x: 10, y: 2, z: 0.1}
- !Item
name: WallTransparent
positions:
- !Vector3 {x: 21.25, y: 0, z: 4}
- !Vector3 {x: 18.75, y: 0, z: 4}
- !Vector3 {x: 20, y: 0, z: 20}
rotations: [0,0,0]
sizes:
- !Vector3 {x: .5, y: 1.5, z: 8}
- !Vector3 {x: .5, y: 1.5, z: 8}
- !Vector3 {x: 10, y: 1, z: .5}
- !Item
name: Ramp
rotations: [270,90]
positions:
- !Vector3 {x: 30, y: 0, z: 38}
- !Vector3 {x: 10, y: 0, z: 38}
colors:
- !RGB {r: 255, g: 0, b: 255}
- !RGB {r: 255, g: 0, b: 255}
sizes:
- !Vector3 {x: 4, y: .1, z: 1}
- !Vector3 {x: 4, y: .1, z: 1}
- !Item
name: DeathZone
rotations: [0]
positions:
- !Vector3 {x: 20, y: 0, z: 30}
sizes:
- !Vector3 {x: 10, y: 0, z: 20}
- !Item
name: GoodGoalBounce
positions:
- !Vector3 {x: 20, y: 0, z: 22}
rotations: [358]
sizes:
- !Vector3 {x: 0.5, y: 0.5, z: 0.5} #Goal Size
Original file line number Diff line number Diff line change
@@ -0,0 +1,77 @@
!ArenaConfig
arenas:
-1: !Arena
pass_mark: -0.5
t: 500
#blackouts: [19, 80]
items:
- !Item
name: Agent
positions:
- !Vector3 {x: 20, y: 1, z: 2}
rotations: [0]
frozenAgentDelays: [10]
- !Item
name: Wall
positions:
- !Vector3 {x: 20, y: 0, z: 10}
- !Vector3 {x: 20, y: .5, z: 2.5}
- !Vector3 {x: 30, y: 0, z: 30}
- !Vector3 {x: 35, y: 0, z: 38}
- !Vector3 {x: 5, y: 0, z: 38}
- !Vector3 {x: 20, y: 0, z: 38}
- !Vector3 {x: 20, y: 0, z: 39.9}
rotations: [0,0,0,0,0,45,0]
colors:
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 153, g: 153, b: 153} #color parameter
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 0, g: 0, b: 255}
- !RGB {r: 222, g: 0, b: 0}
- !RGB {r: 222, g: 0, b: 0}
sizes:
- !Vector3 {x: 2, y: .5, z: 19.5}
- !Vector3 {x: 2, y: .5, z: 5}
- !Vector3 {x: 0.3, y: 5, z: 0.3}
- !Vector3 {x: 1, y: .5, z: 2}
- !Vector3 {x: 1, y: .5, z: 2}
- !Vector3 {x: 2, y: 2, z: 2}
- !Vector3 {x: 10, y: 2, z: 0.1}
- !Item
name: WallTransparent
positions:
- !Vector3 {x: 21.25, y: 0, z: 4}
- !Vector3 {x: 18.75, y: 0, z: 4}
- !Vector3 {x: 20, y: 0, z: 20}
rotations: [0,0,0]
sizes:
- !Vector3 {x: .5, y: 1.5, z: 8}
- !Vector3 {x: .5, y: 1.5, z: 8}
- !Vector3 {x: 10, y: 1, z: .5}
- !Item
name: Ramp
rotations: [270,90]
positions:
- !Vector3 {x: 30, y: 0, z: 38}
- !Vector3 {x: 10, y: 0, z: 38}
colors:
- !RGB {r: 255, g: 0, b: 255}
- !RGB {r: 255, g: 0, b: 255}
sizes:
- !Vector3 {x: 4, y: .1, z: 1}
- !Vector3 {x: 4, y: .1, z: 1}
- !Item
name: DeathZone
rotations: [0]
positions:
- !Vector3 {x: 20, y: 0, z: 30}
sizes:
- !Vector3 {x: 10, y: 0, z: 20}
- !Item
name: GoodGoalBounce
positions:
- !Vector3 {x: 20, y: 0, z: 22}
rotations: [358]
sizes:
- !Vector3 {x: 0.5, y: 0.5, z: 0.5} #Goal Size
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