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Remove antag related tips and add CD related tips. (cosmatic-drift-14…
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dffdff2423 committed May 15, 2024
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Showing 1 changed file with 24 additions and 15 deletions.
39 changes: 24 additions & 15 deletions Resources/Prototypes/Datasets/tips.yml
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- "You can add labels to any item, including food or pill canisters, using a hand labeller."
- "Riot armor is significantly more powerful against opponents that aren't using guns compared to regular armor."
- "As a ghost, you can use the Verb Menu to orbit around and follow any entity in game automatically."
- "As a Traitor, you may sometimes be assigned to hunt other traitors, and in turn be hunted by others."
- "As a Traitor, the syndicate encryption key can be used to communicate through a secure channel with any other traitors who have purchased it."
- "As a Traitor, compromising important communications channels like security or engineering can give valuable intelligence. Be aware that this goes in both ways - security can compromise syndicate communications as well!"
- "As a Traitor, the syndicate toolbox is extremely versatile. For only 2 telecrystals, you can get a full set of tools to help you in an emergency, insulated combat gloves and a syndicate gas mask."
- "As a Traitor, never underestimate the web vest. It may not provide space protection, but its cheap cost and robust protection makes it handy for protecting against trigger-happy foes."
- "As a Traitor, any purchased grenade penguins won't attack you, and will explode if killed."
- "As a Traitor, be careful when using vestine from the chemical synthesis kit. If someone checks your station, they could easily out you."
- "As a Traitor, remember that power sinks will create a loud sound and alert the crew after running for long enough. Try to hide them in a tricky-to-find spot, or reinforce the area around them so that they're harder to reach."
- "As a Traitor, plasma gas is an excellent way to create chaos. It can be ignited to make an area extra-uninhabitable, and can cause toxin damage to those that inhale it."
- "As a Traitor, dehydrated carps are useful for killing a large hoard of people. As long as you pat it before rehydrating it, it can be used as a great distraction."
- "As a Traitor, have you tried injecting plasma into batteries? In the case of a defibrillator, it explodes on use; hurting the user and the patient!"
- "As a Nuclear Operative, stick together! While your equipment is robust, your fellow operatives are much better at saving your life: they can drag you away from danger while stunned and provide cover fire."
- "As a Nuclear Operative, communication is key! Use your radio to speak to your fellow operatives and coordinate an attack plan."
- "As a Nuclear Operative, remember that stealth is an option. It'll be hard for the captain to fight back if he gets caught off guard by what he thinks is just a regular passenger!"
- "As an antagonist, be mindful of the power of destroying telecommunications. It'll be a lot harder for people to call you out if they can't do so effectively!"
# - "As a Traitor, you may sometimes be assigned to hunt other traitors, and in turn be hunted by others."
# - "As a Traitor, the syndicate encryption key can be used to communicate through a secure channel with any other traitors who have purchased it."
# - "As a Traitor, compromising important communications channels like security or engineering can give valuable intelligence. Be aware that this goes in both ways - security can compromise syndicate communications as well!"
# - "As a Traitor, the syndicate toolbox is extremely versatile. For only 2 telecrystals, you can get a full set of tools to help you in an emergency, insulated combat gloves and a syndicate gas mask."
# - "As a Traitor, never underestimate the web vest. It may not provide space protection, but its cheap cost and robust protection makes it handy for protecting against trigger-happy foes."
# - "As a Traitor, any purchased grenade penguins won't attack you, and will explode if killed."
# - "As a Traitor, be careful when using vestine from the chemical synthesis kit. If someone checks your station, they could easily out you."
# - "As a Traitor, remember that power sinks will create a loud sound and alert the crew after running for long enough. Try to hide them in a tricky-to-find spot, or reinforce the area around them so that they're harder to reach."
# - "As a Traitor, plasma gas is an excellent way to create chaos. It can be ignited to make an area extra-uninhabitable, and can cause toxin damage to those that inhale it."
# - "As a Traitor, dehydrated carps are useful for killing a large hoard of people. As long as you pat it before rehydrating it, it can be used as a great distraction."
# - "As a Traitor, have you tried injecting plasma into batteries? In the case of a defibrillator, it explodes on use; hurting the user and the patient!"
# - "As a Nuclear Operative, stick together! While your equipment is robust, your fellow operatives are much better at saving your life: they can drag you away from danger while stunned and provide cover fire."
# - "As a Nuclear Operative, communication is key! Use your radio to speak to your fellow operatives and coordinate an attack plan."
# - "As a Nuclear Operative, remember that stealth is an option. It'll be hard for the captain to fight back if he gets caught off guard by what he thinks is just a regular passenger!"
# - "As an antagonist, be mindful of the power of destroying telecommunications. It'll be a lot harder for people to call you out if they can't do so effectively!"
- "You can examine your headset to see which radio channels you have available and how to speak in them."
- "As a Salvage Specialist, always carry a GPS on you and take note of the station's coordinates in case your salvage is lost to space."
- "As a Salvage Specialist, you can use your proto-kinetic accelerator to move yourself in space when in a pinch. Just be wary that it isn't very effective."
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- "Lottery crates can very rarely contain The Throngler."
- "You can tell if an area with firelocks up is spaced by looking to see if the firelocks have lights beside them."
- "Instead of picking it up, you can alt-click food to eat it. This also works for mice and other creatures without hands."
# CD tips:
- "Upon entering crysleep your items will be transferred to the lost and found locker in the HoP's office"
- "It is possible to return to arrivals using the arrivals shuttle. This can be used for easy access to cryosleep pods"
- "Everyone is permitted to commit minor crimes. However, it is strongly reccomended that you ask over ahelp before doing so."
- "Do not be afraid to ahelp. The worst they can say is no. The admins regularly grant requests such as minor items and the ability to pick up small characters!"
- "Character records are a great place to include information about your characters backstory."
- "When playing prisoner, it is strongly recommended to include why you are in prison inside of your security records."
- "If your character has some kind of recurring prescription, feel free to include it inside of their medical records."
- "Do not anger the Kobold."

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