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This commit updates the view node by adding "Remoting" and "PlayerIPAddress" properties. The corresponding UI updates include a checkbox for toggling remoting and a `QLineEdit` for entering the IP address. The macro `SlicerVirtualReality_HAS_OPENXRREMOTING_SUPPORT` is added to `vtkMRMLVirtualRealityConfigure.h.in` to conditionally include code specific to OpenXR remoting. The "Remoting" checkbox and "PlayerIPAddress" line edit are disabled if an active connection has been established. To fix OpenXRRemoting "wglDXRegisterObjectNV failed in RegisterSharedTexture()", the OpenXRRemoting HelperWindow MultiSamples property is explicitly set to 0. To ensure no background is displayed, the background alpha/color/gradient is explicitly set when remoting is used. The last "Remoting" and "PlayerIPAddress" properties associated with a successful hardware connection are saved to and restored from the settings. Co-authored-by: Lucas Gandel <[email protected]>
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