Releases: KuiToi/KuiToi-Server
Releases · KuiToi/KuiToi-Server
[Beta] 0.4.7 - pip support
[+] Pip support
[+] New event: onPlayerReady
[+] Client.reset_car()
[~] Some fixes for kt.open
Full Changelog: 0.4.6-beta...0.4.7-beta
[Beta] 0.4.6 - RateLimiter
Refactoring code and fixing some bugs. Also added:
- RateLimiter (+ ip bans)
- Localisations now downloading from github if needed.
Full Changelog: 0.4.5-beta...0.4.6-beta
[Beta] 0.4.5 - Executable builds
Version: 0.4.5-beta
Status:
- Playable
- [TCP] Stable
- [UDP] Stable
- [LUA] BETA
- [Plugins] Alpha
- [RCON] MVP
Changes:
- Add async support for console commands
- Add kick command
- Work time
- RCON (MVP)
- Patches for executable
- Move folder with translations
Full Changelog: 0.4.4-beta...0.4.5-beta
[Beta] 0.4.4 - All is translated
Version: 0.4.4-beta
Status:
- Playable
- [TCP] Stable
- [UDP] Stable
- [LUA] BETA
- [Plugins] Alpha
- [RCON] WIP
Changes:
- FIX "cmd.exe" n/f
- Added translations of ALL
- In-plans RCON (New config!!!)
- Minor fixes
Full Changelog: 0.4.3-beta...0.4.4-beta
[Beta] 0.4.3 - Minor update
Version: 0.4.3-beta
Status:
- Playable
- Stable
- [TCP] Stable
- [UDP] Stable
- [Plugins] Alpha
- [LUA] BETA
Changes:
- Added lua event: onConsoleInput
- Console promt fix
Full Changelog: 0.4.2-beta...0.4.3-beta
[Beta] 0.4.2 - Lua support, plugins, and more..
Version: 0.4.2-beta
Status:
- Playable
- Stable
- [TCP] Stable
- [UDP] Stable
- [Plugins] Alpha
- [LUA] BETA
Changes:
- Added fully lua support... (Not too easy)
- 70% Ready KuiToi class
- 70% Ready Player class
- Added more events caller
- Added plater.identifiers
- Refractor player.cars
- Added CN tranlations
(Added new hating for good plugin: cobalt...) Just a joke! :)
Full Changelog: 0.4.1-beta...0.4.2-beta
[Beta] 0.4.1
Version: 0.4.1-beta
Status:
- Playable
- Stable
- [TCP] RC-1
- [UDP] Beta testing
Changes:
- Update config
- Add snowman support
- Add snowman handler (Accept only one snowman per player)
- Add speed limiter for upload mods
- Add events to UDP:
onChangePosition
,onSentPing
- Add events to cars:
onCarSpawn
,onCarEdited
,onCarDelete
,onCarReset
- Add connect_time and feature for this
- Remove some debug data (TCP and UDP sending)
- Changed API of client class
Full Changelog: 0.4.0-beta...0.4.1-beta
[Beta] v0.4.0
Version: 0.4.0-beta
Status:
- Playable
- Stable
- [TCP] Beta testing
- [UDP] Beta testing
Changes:
- Disconnected message
- Some fixes in heartbeat
- Some fixes in onChatReceive
- Add UDP Part
- Add ping handler
- Add position sync
- Add compressing data
- Add UDP send
- Refactor typing files
- Minor fixes
Full Changelog: 0.3.0-beta...0.4.0-beta
[Beta] v0.3.0
Version: 0.3.0-beta
Status:
- [TCP] Beta testing
- [UDP] Planning
Changes:
- Packets handled
- Handle cars in other hadler
- Reset cars
- Delete cars
- Sync cars
- Create cars
- Auto cars removing on exit
- Minor fixes
Full Changelog: 0.2.3-alpha...0.3.0-beta
[Alpha] v0.2.3
Version: 0.2.2-alpha
Status:
- Alpha developing
Changes:
- Write docs!
- Move class Client to Client.py
- Update LICENCE
- Returns from events
- Upgrade KuiToi class
- Add async support to events
- Add new call:
ev.call_async_event
- Rethink about
core.stop()
- Refactor of class Client and add protected vars
- Rewrite
client._send(to_all=True)
- Chat event handler
- Add commands:
pl
,plugins
Full Changelog: 0.2.2-alpha...0.2.3-alpha