A patch for the 2017 Mangagamer release of Umineko Chiru, to restore the unused Pachinko CGs to the game.
The Mangagamer release of Umineko no Naku Koro ni Chiru (available through both their website and via Steam) has, like their initial release of Umineko no Naku Koro ni itself, a number of unused CG images present in the game's files. However, unlike their release of Umineko, none of the CGs are called or even defined in Chiru's script - due to time constraints (and the relatively small number of CGs available), they were not implemented.
This patch aims to restore these CGs to the game, in a manner that avoids any unwanted behaviour if the player switches between the original PC sprites and the new Pachinko sprites. A few typos and inconsistencies in the script are also fixed.
Other than bug reports, constructive feedback is welcome - for instance, on things such as:
- CG locations
- script errors that could use correcting (e.g. sprites not clearing properly)
- script changes that are unnecessary (e.g. minor syntax fixes, capitalization changes to some dialogue)
Please read the Feedback Notes thread before creating a new issue.
The latest release of the patch can be downloaded from the Releases section. Simply download the .zip file, and extract the folders and 0.utf file to your Umineko Chiru directory. For the Steam release, it should be something like this:
C:/Program Files (x86)/Steam/steamapps/common/Umineko Chiru
I strongly recommend backing up the original 0.utf file before installing! In case something goes wrong, you can simply delete the patch's version of 0.utf and restore the original version.
Ideally, I'd like to find a way to clean up the two CGs that I had to scan in from the Pachislot version of the game's art book (specifically, two of the ending CGs for Episode 8). Hopefully, I can get clean enough scans that they can just be touched up and colour corrected directly, but that remains to be seen.
Once this Chiru patch is complete, I plan on making a version of it that is compatible with 07th Modding's Chiru voice patch. After that, I may look at making a similar patch for the Umineko Question Arcs (while its CGs are defined, the calls are somewhat buggy and some of them are still unimplemented).
- Episode 5 CGs
- Episode 5 bugfixing
- Episode 6 CGs
- Episode 6 bugfixing
- Episode 7 CGs
- Episode 7 bugfixing
- Episode 8 CGs
- Episode 8 bugfixing