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Extended Mono and Il2Cpp Loading to its own Modules
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,14 @@ | ||
<Project Sdk="Microsoft.NET.Sdk"> | ||
<PropertyGroup> | ||
<RootNamespace>MelonLoader.Mono</RootNamespace> | ||
<TargetFramework>net6</TargetFramework> | ||
<LangVersion>Latest</LangVersion> | ||
<OutputPath>$(SolutionDir)Output\$(Configuration)\MelonLoader\</OutputPath> | ||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> | ||
<DebugType>embedded</DebugType> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<ProjectReference Include="..\MelonLoader.Bootstrap\MelonLoader.Bootstrap.csproj" Private="false" ExcludeAssets="runtime" /> | ||
<ProjectReference Include="..\MelonLoader.Shared\MelonLoader.Shared.csproj" Private="false" ExcludeAssets="runtime" /> | ||
</ItemGroup> | ||
</Project> |
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2 changes: 1 addition & 1 deletion
2
...y/Unity.Bootstrap/Mono/MonoRuntimeInfo.cs → ...oader/MelonLoader.Mono/MonoRuntimeInfo.cs
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@@ -1,4 +1,4 @@ | ||
namespace MelonLoader.Unity.Mono | ||
namespace MelonLoader.Mono | ||
{ | ||
public class MonoRuntimeInfo | ||
{ | ||
|
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13 changes: 0 additions & 13 deletions
13
MelonLoader/Modules/Unity/Unity.Bootstrap/Il2Cpp/BootstrapIl2Cpp.cs
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namespace MelonLoader.Unity.Il2Cpp | ||
{ | ||
public static class Il2CppLoader | ||
{ | ||
public static void Startup(string gameAssemblyPath) | ||
{ | ||
|
||
} | ||
} | ||
} |
15 changes: 15 additions & 0 deletions
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MelonLoader/Modules/Unity/Unity.Il2Cpp/Unity.Il2Cpp.csproj
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<Project Sdk="Microsoft.NET.Sdk"> | ||
<PropertyGroup> | ||
<RootNamespace>MelonLoader.Unity.Il2Cpp</RootNamespace> | ||
<TargetFramework>net6</TargetFramework> | ||
<LangVersion>Latest</LangVersion> | ||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath> | ||
<OutputPath>$(SolutionDir)Output\$(Configuration)\MelonLoader\Modules\Unity\</OutputPath> | ||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> | ||
<DebugType>embedded</DebugType> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<ProjectReference Include="..\..\..\MelonLoader.Bootstrap\MelonLoader.Bootstrap.csproj" Private="false" ExcludeAssets="runtime" /> | ||
<ProjectReference Include="..\..\..\MelonLoader.Shared\MelonLoader.Shared.csproj" Private="false" ExcludeAssets="runtime" /> | ||
</ItemGroup> | ||
</Project> |