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Project Map
danil179 edited this page Feb 4, 2019
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- PacketsDefinition420
Used or all networking including the definition of some packets. The packets should be used from the most accurate repo which is LeaguePackets repo.
- GameServerCore
All enums/interfaces that used to describe what GameServer should implement with some documentation. Introduced to decouple the scripts & packet system to be completly independent on the exact implementation and to help testing (which currently we don't exactly have).
- GameServerLib
The implementation of all the interfaces and systems. This contains all the logic of the server, and properly implement the interfaces.
- GameServerConsole
Used to run the project, including all the run settings. Has some GUI to show the log of the server.
LeagueSandbox is a AGPL-3.0 open-source project