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This project calculates the Mandelbrot Set using Cuda and draws it onscreen using modern OpenGL.

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LeanderGlanda/Mandelbrot-Set-Cuda-OpenGL

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Mandelbrot Set

This implementation uses Cuda to calculate the mandelbrot set, and Modern OpenGL with GLFW to show it onscreen.

The pipeline is calculation on gpu -> gpu writes the colors to an opengl buffer object -> the buffer object is used as an PBO and gives the information to a texture -> the texture gets rendered every frame

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This project calculates the Mandelbrot Set using Cuda and draws it onscreen using modern OpenGL.

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