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Version 1.7.2

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@CrossVR CrossVR released this 05 Aug 01:17
· 574 commits to master since this release

Changes

  • Updated to Oculus SDK 1.39
  • Changed the grip binding for index controllers to use the force sensors (you can rebind this if you prefer the old setting)
  • The `pixelsPerDisplayPixel` parameter is now ignored, increases resolution in some titles
  • Some small tweaks to the haptics

Bug fixes

  • Revive: Fixed not being able to rebind the grip on Index controllers (requires resetting your bindings)
  • Revive: Fixed controllers not being detected as connected if they're not tracked
  • Revive: Fixed crash when starting an application from the dashboard without SteamVR running
  • Revive: Fixed crash when launching a patched game while SteamVR is running
  • Revive: Fixed crash when attempting to start Quill
  • Revive: Fixed crash when attempting to start Defector or Journey of the Gods
  • Revive: Fixed input not working when the Windows username has non-ASCII characters
  • Revive: Fixed hidden area mask being flipped upside down