Releases: LinusCDE/doomarkable
Releases · LinusCDE/doomarkable
0.4.1 - Virtual Keyboard
0.4.0 - Visual improvement and weapon selection
- Improved visuals by just bumping up the brightness
- There are now keys to switch weapons
- Basic files for launcher and toltec integration
0.3.5 - Small visual teaks and internal UI refactor
- The UI system was somewhat improved to support multiple screens. The most important result of this is that you can now exit the app without terminating it from console.
- sRGB correction was removed which should yield a small performance improvement and slightly changed visuals
- It now also shouldn't matter where the game is launched. It'll always look for the iwad file in the home directory and also put the savestates folder there as well.
0.3.4 - Added battery indicator
Since this maxes the cpu and does a lot of screenrefreshing, this app is probably the most taxing game available. It drains my rM 1 in record speed and therefore having an eye on the battery usage is pretty helpful.
0.3.3 - Make game "playable" on rM 2
This release will limit the rM 2 to 3 fps. The device can't do more anyways and this helps prevent async frames, since frame are always async anyways with rm2fb.
0.3.2 - A good running example
See the readme for instructions