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Cubism 4 SDK for Native R4

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@wada-at-live2d-com wada-at-live2d-com released this 09 Dec 05:36
· 42 commits to master since this release
c36a313

Added

  • Add the rendering options on Metal:

    • USE_RENDER_TARGET
    • USE_MODEL_RENDER_TARGET
  • Add anisotropic filtering to Metal.

  • Add a macro to toggle the precision of floating point numbers in OpenGL fragment shaders.

  • Add a function to check .cdi3.json exists from .model3.json.

  • Add CubismJsonHolder, a common class used to instantiate and check the validity of CubismJson.

    • Each Json parser will now warn if an class of CubismJson is invalid.

Changed

  • Change each Json parser inherits a common class CubismJsonHolder.

Fixed

  • Fix renderer for Cocos2d-x v4.0.
    • RenderTexture was empty when using USE_MODEL_RENDER_TARGET.
  • Fix motions with different fade times from switching properly.
  • Fix a bug that motions currently played do not fade out when play a motion.