Cubism 4 SDK for Native R4
wada-at-live2d-com
released this
09 Dec 05:36
·
42 commits
to master
since this release
Added
-
Add the rendering options on Metal:
USE_RENDER_TARGET
USE_MODEL_RENDER_TARGET
-
Add anisotropic filtering to Metal.
-
Add a macro to toggle the precision of floating point numbers in OpenGL fragment shaders.
-
Add a function to check
.cdi3.json
exists from.model3.json
. -
Add
CubismJsonHolder
, a common class used to instantiate and check the validity ofCubismJson
.- Each Json parser will now warn if an class of
CubismJson
is invalid.
- Each Json parser will now warn if an class of
Changed
- Change each Json parser inherits a common class
CubismJsonHolder
.
Fixed
- Fix renderer for Cocos2d-x v4.0.
RenderTexture
was empty when usingUSE_MODEL_RENDER_TARGET
.
- Fix motions with different fade times from switching properly.
- Fix a bug that motions currently played do not fade out when play a motion.