Releases: LongerWarrior/UEAssetToolkitGenerator
UEAssetToolKitGenerator v0.2.3
Patch notes:
- Add 3 new serializers:
- BlackboardData
- BehaviorTree
- PhysicsAsset
IMPORTANT: Make sure that you upgrade to the latest version of UEAssetToolkit-Fixes! It has critical animation generation fixes you NEED to generate blueprints in a big project!
Please follow the wiki for detailed instructions on how to use this tool.
Please report any bugs, if not already there.
You can provide feedback directly to Buckminsterfullerene or LongerWarrior over at the Unreal Engine Modding Discord.
UEAssetToolKitGenerator v0.2.2
Patch notes:
- Fixed kismet concurrency issue #56 - Florens
- Fixed the "Use actorX?" and "Force SM to have one LOD?" checkboxes having the wrong default values
- Fixed animation sequences still generating JSON even when the FBX file is not present
- Fix skeletons with retarget sources crashing - bK
IMPORTANT: Make sure that you upgrade to the latest version of UEAssetToolkit-Fixes! It has critical animation generation fixes you NEED to generate blueprints in a big project!
Please follow the wiki for detailed instructions on how to use this tool.
Please report any bugs, if not already there.
You can provide feedback directly to Buckminsterfullerene or LongerWarrior over at the Unreal Engine Modding Discord.
UEAssetToolKitGenerator v0.2.1
Patch notes:
- Added multithreading support #33 - Florens
- Removed in-house FBX generation entirely - please use the pipeline described in the wiki to generate your FBX files
Please follow the wiki for detailed instructions on how to use this tool.
Please report any bugs, if not already there.
You can provide feedback directly to Buckminsterfullerene or LongerWarrior over at the Unreal Engine Modding Discord.
UEAssetToolKitGenerator v0.2.0
QoL, disabled SM -> FBX parser
UEAssetToolKitGenerator v0.1.2
Update msbuild.yml Update msbuild.yml Update msbuild.yml Update msbuild.yml Update msbuild.yml
UEAssetToolkitGenerator v0.1.1
UEAssetToolkitGenerator v0.1.0
This is the first public release of UEAssetToolkitGenerator (also known as Cooked Asset Serializer).
Please follow the wiki for detailed instructions on how to use this tool.
Please report any bugs, if not already there.
You can provide feedback directly to Buckminsterfullerene or LongerWarrior over at the Unreal Engine Modding Discord.