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tests: Add avm2/focus_events_mouse_same_object test
This test verifies the behavior of focus-related events when changing focus to the same object using mouse.
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76 changes: 76 additions & 0 deletions
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tests/tests/swfs/avm2/focus_events_mouse_same_object/Test.as
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package { | ||
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import flash.display.InteractiveObject; | ||
import flash.display.MovieClip; | ||
import flash.display.Sprite; | ||
import flash.events.Event; | ||
import flash.events.KeyboardEvent; | ||
import flash.events.MouseEvent; | ||
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[SWF(width="200", height="200")] | ||
public class Test extends MovieClip { | ||
private var spriteA: Sprite; | ||
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private var preventDefault: Boolean = false; | ||
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public function Test() { | ||
super(); | ||
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spriteA = newSprite(); | ||
spriteA.name = "spriteA"; | ||
spriteA.x = 0; | ||
spriteA.y = 100; | ||
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spriteA.tabEnabled = true; | ||
spriteA.tabIndex = 1; | ||
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stage.addChild(spriteA); | ||
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stage.addEventListener("keyDown", function(evt:KeyboardEvent):void { | ||
if (evt.keyCode == 27) { | ||
trace("Escape pressed"); | ||
preventDefault = true; | ||
stage.focus = null; | ||
} | ||
}); | ||
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function eventListener(obj: InteractiveObject): Function { | ||
return function(evt: Event): void { | ||
var str; | ||
if (evt is MouseEvent) { | ||
str = evt.formatToString( | ||
"MouseEvent", "type", "cancelable", "eventPhase", | ||
"relatedObject", "ctrlKey", "altKey", "shiftKey"); | ||
} else { | ||
str = evt.toString(); | ||
} | ||
trace(" " + obj.name + ", " + evt.target.name + ": " + str); | ||
if (preventDefault && obj != stage) { | ||
evt.preventDefault(); | ||
} | ||
} | ||
} | ||
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for each (var obj: InteractiveObject in [spriteA, stage]) { | ||
obj.addEventListener("focusIn", eventListener(obj)); | ||
obj.addEventListener("focusOut", eventListener(obj)); | ||
obj.addEventListener("mouseDown", eventListener(obj)); | ||
obj.addEventListener("mouseUp", eventListener(obj)); | ||
obj.addEventListener("click", eventListener(obj)); | ||
obj.addEventListener("mouseFocusChange", eventListener(obj)); | ||
obj.addEventListener("keyFocusChange", eventListener(obj)); | ||
obj.addEventListener("rollOut", eventListener(obj)); | ||
obj.addEventListener("rollOver", eventListener(obj)); | ||
obj.addEventListener("mouseOver", eventListener(obj)); | ||
} | ||
} | ||
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private function newSprite(): Sprite { | ||
var s:Sprite = new Sprite(); | ||
s.graphics.beginFill(0x00FFFF); | ||
s.graphics.drawRect(0, 0, 100, 100); | ||
s.graphics.endFill(); | ||
return s; | ||
} | ||
} | ||
} |
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tests/tests/swfs/avm2/focus_events_mouse_same_object/input.json
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[ | ||
{ "type": "MouseMove", "pos": [1, 101] }, | ||
{ "type": "MouseDown", "pos": [1, 101], "btn": "Left" }, | ||
{ "type": "MouseUp", "pos": [1, 101], "btn": "Left" }, | ||
{ "type": "MouseMove", "pos": [1, 101] }, | ||
{ "type": "MouseDown", "pos": [1, 101], "btn": "Left" }, | ||
{ "type": "MouseUp", "pos": [1, 101], "btn": "Left" }, | ||
{ "type": "KeyDown", "key_code": 27 }, | ||
{ "type": "KeyUp", "key_code": 27 }, | ||
{ "type": "MouseMove", "pos": [1, 101] }, | ||
{ "type": "MouseDown", "pos": [1, 101], "btn": "Left" }, | ||
{ "type": "MouseUp", "pos": [1, 101], "btn": "Left" }, | ||
{ "type": "MouseMove", "pos": [1, 101] }, | ||
{ "type": "MouseDown", "pos": [1, 101], "btn": "Left" }, | ||
{ "type": "MouseUp", "pos": [1, 101], "btn": "Left" }, | ||
{ "type": "KeyDown", "key_code": 27 }, | ||
{ "type": "KeyUp", "key_code": 27 }, | ||
{ "type": "MouseMove", "pos": [1, 1] }, | ||
{ "type": "Wait" } | ||
] |
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tests/tests/swfs/avm2/focus_events_mouse_same_object/input.json.py
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#!/usr/bin/env python3 | ||
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coord_map = { | ||
'void': [1, 1], | ||
'spriteA': [1, 101], | ||
'mc1A': [101, 101], | ||
'mc2A': [201, 101], | ||
'mc3A': [301, 101], | ||
'textA': [401, 101], | ||
'buttonA': [501, 101], | ||
} | ||
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click_seq = [ | ||
'spriteA', | ||
'spriteA', | ||
'esc', | ||
'spriteA', | ||
'spriteA', | ||
'esc', | ||
] | ||
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print('[') | ||
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for obj in click_seq: | ||
if obj == 'esc': | ||
print(f' {{ "type": "KeyDown", "key_code": 27 }},') | ||
print(f' {{ "type": "KeyUp", "key_code": 27 }},') | ||
continue | ||
pos = coord_map[obj] | ||
print(f' {{ "type": "MouseMove", "pos": {pos} }},') | ||
print(f' {{ "type": "MouseDown", "pos": {pos}, "btn": "Left" }},') | ||
print(f' {{ "type": "MouseUp", "pos": {pos}, "btn": "Left" }},') | ||
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print(f' {{ "type": "Wait" }}') | ||
print(']') |
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tests/tests/swfs/avm2/focus_events_mouse_same_object/output.txt
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spriteA, spriteA: [MouseEvent type="rollOver" cancelable=false eventPhase=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
spriteA, spriteA: [MouseEvent type="mouseOver" cancelable=false eventPhase=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
null, spriteA: [MouseEvent type="mouseOver" cancelable=false eventPhase=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
null, null: [FocusEvent type="mouseFocusChange" bubbles=true cancelable=true eventPhase=2 relatedObject=[object Sprite] shiftKey=false keyCode=0] | ||
spriteA, spriteA: [FocusEvent type="focusIn" bubbles=true cancelable=false eventPhase=2 relatedObject=null shiftKey=false keyCode=0] | ||
null, spriteA: [FocusEvent type="focusIn" bubbles=true cancelable=false eventPhase=3 relatedObject=null shiftKey=false keyCode=0] | ||
spriteA, spriteA: [MouseEvent type="mouseDown" cancelable=false eventPhase=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
null, spriteA: [MouseEvent type="mouseDown" cancelable=false eventPhase=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
spriteA, spriteA: [MouseEvent type="mouseUp" cancelable=false eventPhase=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
null, spriteA: [MouseEvent type="mouseUp" cancelable=false eventPhase=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
spriteA, spriteA: [MouseEvent type="click" cancelable=false eventPhase=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
null, spriteA: [MouseEvent type="click" cancelable=false eventPhase=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
spriteA, spriteA: [MouseEvent type="mouseDown" cancelable=false eventPhase=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
null, spriteA: [MouseEvent type="mouseDown" cancelable=false eventPhase=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
spriteA, spriteA: [MouseEvent type="mouseUp" cancelable=false eventPhase=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
null, spriteA: [MouseEvent type="mouseUp" cancelable=false eventPhase=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
spriteA, spriteA: [MouseEvent type="click" cancelable=false eventPhase=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
null, spriteA: [MouseEvent type="click" cancelable=false eventPhase=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
Escape pressed | ||
spriteA, spriteA: [FocusEvent type="focusOut" bubbles=true cancelable=false eventPhase=2 relatedObject=null shiftKey=false keyCode=0] | ||
null, spriteA: [FocusEvent type="focusOut" bubbles=true cancelable=false eventPhase=3 relatedObject=null shiftKey=false keyCode=0] | ||
null, null: [FocusEvent type="mouseFocusChange" bubbles=true cancelable=true eventPhase=2 relatedObject=[object Sprite] shiftKey=false keyCode=0] | ||
spriteA, spriteA: [FocusEvent type="focusIn" bubbles=true cancelable=false eventPhase=2 relatedObject=null shiftKey=false keyCode=0] | ||
null, spriteA: [FocusEvent type="focusIn" bubbles=true cancelable=false eventPhase=3 relatedObject=null shiftKey=false keyCode=0] | ||
spriteA, spriteA: [MouseEvent type="mouseDown" cancelable=false eventPhase=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
null, spriteA: [MouseEvent type="mouseDown" cancelable=false eventPhase=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
spriteA, spriteA: [MouseEvent type="mouseUp" cancelable=false eventPhase=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
null, spriteA: [MouseEvent type="mouseUp" cancelable=false eventPhase=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
spriteA, spriteA: [MouseEvent type="click" cancelable=false eventPhase=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
null, spriteA: [MouseEvent type="click" cancelable=false eventPhase=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
spriteA, spriteA: [MouseEvent type="mouseDown" cancelable=false eventPhase=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
null, spriteA: [MouseEvent type="mouseDown" cancelable=false eventPhase=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
spriteA, spriteA: [MouseEvent type="mouseUp" cancelable=false eventPhase=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
null, spriteA: [MouseEvent type="mouseUp" cancelable=false eventPhase=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
spriteA, spriteA: [MouseEvent type="click" cancelable=false eventPhase=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
null, spriteA: [MouseEvent type="click" cancelable=false eventPhase=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false] | ||
Escape pressed | ||
spriteA, spriteA: [FocusEvent type="focusOut" bubbles=true cancelable=false eventPhase=2 relatedObject=null shiftKey=false keyCode=0] | ||
null, spriteA: [FocusEvent type="focusOut" bubbles=true cancelable=false eventPhase=3 relatedObject=null shiftKey=false keyCode=0] | ||
spriteA, spriteA: [MouseEvent type="rollOut" cancelable=false eventPhase=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false] |
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num_ticks = 1 |