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  1. Above Above Public

    Above Engine - an OpenGL 2D engine with useful tooling and architecture with a focus on optimization for easily rendering great amounts of sprites without performance hiccups.

    C++

  2. CUDA_Raytracer CUDA_Raytracer Public

    A raytracer implemented using CUDA (GPU). This enhances each render pass dramatically. Implemented from "Raytracing in one weekend" book, but adapted for Nvidia GPUs.

    C++

  3. 3D-CPU-Rendering 3D-CPU-Rendering Public

    A 3D model visualization system that implements a hierarchy system for each model transformation, lighting and sutherland-hodgman polygon clipping algorithm. Everything is deeply commented so it ca…

    C++ 1

  4. interactive-portfolio interactive-portfolio Public

    A twin of my irl room, with a physics based car that you can control using rapier based physics. This is one of the only examples out there on how to use "Rapier" in React for car-based simulations.

    JavaScript 1

  5. LoronsoDev.github.io LoronsoDev.github.io Public

    My portfolio, listing all my projects in detail, some of which are not available or easily accessible through GitHub due to their nature.

    HTML 2

  6. GameEngine2 GameEngine2 Public

    Second version of my yet-unnamed game engine. Can support 3D and 2D. Implements Bullet Physics for 3D and Box2D for 2D development. This engine is highly commented and valuable as a learning tool. …

    C++