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Pinned Loading
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Above
Above PublicAbove Engine - an OpenGL 2D engine with useful tooling and architecture with a focus on optimization for easily rendering great amounts of sprites without performance hiccups.
C++
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CUDA_Raytracer
CUDA_Raytracer PublicA raytracer implemented using CUDA (GPU). This enhances each render pass dramatically. Implemented from "Raytracing in one weekend" book, but adapted for Nvidia GPUs.
C++
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3D-CPU-Rendering
3D-CPU-Rendering PublicA 3D model visualization system that implements a hierarchy system for each model transformation, lighting and sutherland-hodgman polygon clipping algorithm. Everything is deeply commented so it ca…
C++ 1
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interactive-portfolio
interactive-portfolio PublicA twin of my irl room, with a physics based car that you can control using rapier based physics. This is one of the only examples out there on how to use "Rapier" in React for car-based simulations.
JavaScript 1
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LoronsoDev.github.io
LoronsoDev.github.io PublicMy portfolio, listing all my projects in detail, some of which are not available or easily accessible through GitHub due to their nature.
HTML 2
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GameEngine2
GameEngine2 PublicSecond version of my yet-unnamed game engine. Can support 3D and 2D. Implements Bullet Physics for 3D and Box2D for 2D development. This engine is highly commented and valuable as a learning tool. …
C++
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