TR1X 4.4
github-actions
released this
03 Oct 08:52
·
649 commits
to develop
since this release
Commit: 238e58c
Tag: 4.4
Changes
- added
/exit
command (#1462) - added reflections to Midas Hand death animation and savegame crystals (#154)
- added an option to use PS1 tinted savegame crystals (#1506)
- changed the target change functionality from the look key to a new, standalone key (default
z
on keyboard,left analog click
on controller) (#1503) - fixed
/play
,/load
,/demo
and similar commands not working in stats, credits, cinematics and fmvs (#1477) - fixed console commands being able to interfere with demos, cutscenes and the title screen (#1489, regression from 3.0)
- fixed reopening the compass not resetting its needle (#1472, regression from 4.0)
- fixed holstering pistols hiding the gun meshes 1 frame too early (#1449, regression from 0.6)
- fixed Lara's sliding animation sometimes being interrupted by a stumble (#1452, regression from 4.3)
- fixed cameras with glide values sometimes moving in the wrong direction (#1451, regression from 4.3)
- fixed
/give
console command giving duplicate items under some circumstances (#1463, regression from 3.0) - fixed
/give
console command confusing logging around mismatched items (#1463, regression from 3.0) - fixed
/give
console command unable to give Scion in Tomb of Qualopec and Sanctuary (regression from 3.0) - fixed
/flip
console command misreporting an already enabled flipmap as off (regression from 4.0) - fixed
/kill
console command not fully killing enemies (#1482, regression from 3.0) - fixed
/tp
console command not always picking the closest item (#1486, regression from 4.1) - fixed
/tp
console command reporting teleport fails as success (#1484, regression from 4.1) - fixed
/tp
console command allowing teleporting to consumed savegame crystals (#1518) - fixed
/hp
console command taking arbitrary integers - fixed
/set
console command crashing with unknown targets (regression from 4.2) - fixed
/set
console command not sanitizing numeric values (#1515) - fixed console commands causing improper ring shutdown with selected inventory item (#1460, regression from 3.0)
- fixed console input immediately ending demo (#1480, regression from 4.1)
- fixed a potential softlock when killing the Torso boss in Great Pyramid (#1236)
- fixed Bacon Lara re-spawning after saving and loading (#1500, regression from 0.7)
- fixed config JSON not sanitizing some numeric values (#1515)
- fixed potential crashes in custom levels if hybrid creature objects are not present in the level (#1444)
- changed
/heal
console command to also extinguish Lara - changed
/tp
console command to look for the closest place to teleport to when targeting items (#1484) - changed
/set
console command output to always use fully-qualified option names - changed
/fps
,/vsync
,/wireframe
,/braid
and/cheats
console commands output to be in line with/set
console command output - changed the door cheat to also target drawbridges
- improved appearance of textures around edges when bilinear filter is off (#1483)
Since this removes the seams on pushblocks, this was made optional. - improved level load times (#1456, #1457)
- improved logs module names readability
- improved crash debug information on Windows
- improved vertex movement when looking through water portals (#1493)
- improved anisotropic filter rendering (#902, #1507)
- improved skybox appearance (#1520)