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TR1X 4.4

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@github-actions github-actions released this 03 Oct 08:52
· 649 commits to develop since this release
238e58c

Commit: 238e58c
Tag: 4.4

Changes

  • added /exit command (#1462)
  • added reflections to Midas Hand death animation and savegame crystals (#154)
  • added an option to use PS1 tinted savegame crystals (#1506)
  • changed the target change functionality from the look key to a new, standalone key (default z on keyboard, left analog click on controller) (#1503)
  • fixed /play, /load, /demo and similar commands not working in stats, credits, cinematics and fmvs (#1477)
  • fixed console commands being able to interfere with demos, cutscenes and the title screen (#1489, regression from 3.0)
  • fixed reopening the compass not resetting its needle (#1472, regression from 4.0)
  • fixed holstering pistols hiding the gun meshes 1 frame too early (#1449, regression from 0.6)
  • fixed Lara's sliding animation sometimes being interrupted by a stumble (#1452, regression from 4.3)
  • fixed cameras with glide values sometimes moving in the wrong direction (#1451, regression from 4.3)
  • fixed /give console command giving duplicate items under some circumstances (#1463, regression from 3.0)
  • fixed /give console command confusing logging around mismatched items (#1463, regression from 3.0)
  • fixed /give console command unable to give Scion in Tomb of Qualopec and Sanctuary (regression from 3.0)
  • fixed /flip console command misreporting an already enabled flipmap as off (regression from 4.0)
  • fixed /kill console command not fully killing enemies (#1482, regression from 3.0)
  • fixed /tp console command not always picking the closest item (#1486, regression from 4.1)
  • fixed /tp console command reporting teleport fails as success (#1484, regression from 4.1)
  • fixed /tp console command allowing teleporting to consumed savegame crystals (#1518)
  • fixed /hp console command taking arbitrary integers
  • fixed /set console command crashing with unknown targets (regression from 4.2)
  • fixed /set console command not sanitizing numeric values (#1515)
  • fixed console commands causing improper ring shutdown with selected inventory item (#1460, regression from 3.0)
  • fixed console input immediately ending demo (#1480, regression from 4.1)
  • fixed a potential softlock when killing the Torso boss in Great Pyramid (#1236)
  • fixed Bacon Lara re-spawning after saving and loading (#1500, regression from 0.7)
  • fixed config JSON not sanitizing some numeric values (#1515)
  • fixed potential crashes in custom levels if hybrid creature objects are not present in the level (#1444)
  • changed /heal console command to also extinguish Lara
  • changed /tp console command to look for the closest place to teleport to when targeting items (#1484)
  • changed /set console command output to always use fully-qualified option names
  • changed /fps, /vsync, /wireframe, /braid and /cheats console commands output to be in line with /set console command output
  • changed the door cheat to also target drawbridges
  • improved appearance of textures around edges when bilinear filter is off (#1483)
    Since this removes the seams on pushblocks, this was made optional.
  • improved level load times (#1456, #1457)
  • improved logs module names readability
  • improved crash debug information on Windows
  • improved vertex movement when looking through water portals (#1493)
  • improved anisotropic filter rendering (#902, #1507)
  • improved skybox appearance (#1520)