Releases: LostArtefacts/TRX
Releases · LostArtefacts/TRX
Release 2.14
Video preview:
Changes:
- added Spanish localization to the config tool
- added an option to launch Unfinished Business from the config tool (#739)
- added dart emitters to the savegame (#774)
- added the ability for level builders to stop all music via triggers (#785)
- added an option to prevent enemy speeches stopping the current music track (#762)
- changed the health, air, and enemy bars to better match the PS1 version (#698)
- fixed Larson's gun textures in Tomb of Qualopec to match the cutscene and Sanctuary of the Scion (#737)
- fixed texture issues in the Cowboy, Kold and Skateboard Kid models (#744)
- fixed the savegame requestor arrow's position with a large number of savegames and long level titles (#756)
- fixed empty holsters when starting a level with the shotgun equipped (#749)
- fixed a crash when taking a screenshot of an opening FMV (#445)
- fixed the animation of Lara's left arm when the shotgun is equipped (#771)
- fixed Lara's braid not turning to gold during the Midas touch animation (#769)
- fixed the equipped weapon's ammo showing on the inventory screen (#777)
- fixed the health, air, and enemy bars from being affected by the text scaling option (#698)
- fixed music triggers with partial masks killing the ambient track (#763)
- fixed the text and bar scaling from being able to be set below the max and min (#698)
- fixed a data issue in Colosseum, which prevented a bat from triggering (#750)
- fixed lightning and gun flash continuing to animate in the inventory, pause and statistics screens (#767)
- fixed the FPS, healthbar, and arrows from overlapping on the inventory screen (#787)
- improved the control of Lara's braid to result in smoother animation and to detect floor collision (#761)
- increased the number of effects from 100 to 1000 (#623)
- removed the fix_pyramid_secret gameflow sequence (now handled by data injection) (#788)
Release 2.13.2
Release 2.13.1
Release 2.13
Video preview:
Changes:
- added the ability to inject data into levels, with Lara's braid being the initial focus (#27)
- added support for .ogg, .mp3 and .wav formats for audio tracks (#688)
- added the mummy to the level kill stats if Lara touches it and it falls (#701)
- fixed save crystal collision pushing Lara through walls (#682)
- fixed passport animation when deselecting the passport (#703)
- fixed inconsistent wording in config tool health and air color options (#705)
- fixed Scion 1 respawning on load (#707)
- fixed dead water rats looking alive when a room's water is drained (#687, regression from 0.12.0)
- fixed triggered flip effects not working if there are no sound devices (#583)
- fixed the incorrect ceiling textures in Colosseum (#131)
Release 2.12.1
Release 2.12
Video preview:
Changes:
- added collision to save crystals (#654)
- added additional custom control schemes (#636)
- added the ability to unbind unessential keys (#657)
- added the ability to reset control schemes to default (#657)
- added customizable controller support (#659)
- added French localization to the config tool (#664)
- fixed small cracks in the UI borders for PS1-style menus (#643)
- fixed Lara loading inside a movable block if she's on a stack near a room portal (#619)
- fixed a game crash on shutdown if the action button is held down (#646)
- fixed the compass and new game menus at high text scaling (#648)
- fixed save crystals so they are single use (#654)
- fixed demo mode if the do not heal on level finish option is used (#660)
- removed the puzzle key sound effect when using save crystals (#654)
- stopped the default controls from functioning when the user unbound them (#564)
Release 2.11
Video preview:
Changes:
- added a .NET-based configuration tool (#633)
- added graphics effects, lava emitters, flame emitters, and waterfalls to the savegame so they now persist on load (#418)
- added an option to turn off sound effect pitching (#625)
- changed passport to highlight latest save at game start (#618)
- fixed some sound effects playing in the inventory when disable_music_in_inventory is true (#486)
- fixed underwater currents breaking in rare cases (#127)
- fixed gameflow option remove_guns preventing weapon pickups in rare situations (#611)
- fixed gameflow option remove_scions causing Lara to equip weapons even if she has none (#605)
- added gameflow option remove_ammo to remove all shotgun, magnum and uzi ammo from the inventory on level start (#599)
- added gameflow option remove_medipacks to remove all medi packs from the inventory on level start (#599)
- improved the UI frame drawing, it will now look consistent across all resolutions and no longer have gaps between the lines
- fixed bridge item in City of Khamoon being incorrectly raised (#627)
- fixed Lara firing blanks indefinitely when she doesn't have pistols and is out of ammo on non-pistol weapons (#629)
Release 2.10.3
- fixed save crystal mode always saving in the first slot (#607, regression from 2.8)
Release 2.10.2
- fixed revert_to_pistols ignoring gameflow's remove_guns (#603)
Release 2.10.1
- fixed Lara being able to equip pistols in the gym level (#594)