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merge upstream fixes
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Lothrazar committed Nov 12, 2024
2 parents c0d5ddd + ed05430 commit ce619af
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Showing 6 changed files with 15 additions and 8 deletions.
2 changes: 1 addition & 1 deletion examples/config/cyclic.toml
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Expand Up @@ -516,7 +516,7 @@

[cyclic.blocks.facades]
#
# These blocks are not allowed to be used as Facades for blocks because they look weird (used by cables and Glowstone Facade and Soundproofing Facade and others)
# These blocks are not allowed to be used as Facades for blocks because they look weird (used by cables and Glowstone Facade and Soundproofing Facade and others). If you want to ignore one entire mod use an entry like this : storagenetwork:*
itemsNotAllowed = ["minecraft:ladder", "minecraft:double_plant", "minecraft:waterlily", "minecraft:torch", "minecraft:*_torch", "minecraft:redstone", "minecraft:iron_bars", "minecraft:chest", "minecraft:ender_chest", "minecraft:sculk_vein", "minecraft:string", "minecraft:vine", "minecraft:rail", "minecraft:*_rail", "minecraft:brewing_stand", "minecraft:*_dripleaf", "minecraft:*_pane", "minecraft:*_sapling", "minecraft:*_sign", "minecraft:*_door", "minecraft:*_banner", "minecraft:*_shulker_box", "cyclic:*_pipe", "cyclic:*_bars", "storagenetwork:*"]

[cyclic.blocks.facades.cables]
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5 changes: 5 additions & 0 deletions gradle.properties
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Expand Up @@ -4,7 +4,12 @@ org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false
# as needed run/server.properties : online-mode=false

<<<<<<< HEAD
mod_id=cyclic
=======

mod_version=1.11.1
>>>>>>> ed054305ea2963d2685624a54e8d077e5ffb1230
curse_id=239286
mod_version=1.13.0

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Expand Up @@ -34,10 +34,10 @@ public void init() {
y += 20;
btnRender = addRenderableWidget(new ButtonMachineField(x, y, TileDropper.Fields.RENDER.ordinal(),
menu.tile.getBlockPos(), TextureEnum.RENDER_HIDE, TextureEnum.RENDER_SHOW, "gui.cyclic.render"));
x = leftPos + 32;
y = topPos + 18;
w = 120;
h = 18;
h = 20;
x = leftPos + 32;
y = topPos + h - 4;
int f = TileDropper.Fields.DROPCOUNT.ordinal();
GuiSliderInteger dropcount = this.addRenderableWidget(new GuiSliderInteger(x, y, w, h, f, menu.tile.getBlockPos(),
1, 64, menu.tile.getField(f)));
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Expand Up @@ -40,8 +40,8 @@ public void init() {
f = TileForester.Fields.RENDER.ordinal();
btnRender = addRenderableWidget(new ButtonMachineField(x, y, f,
menu.tile.getBlockPos(), TextureEnum.RENDER_HIDE, TextureEnum.RENDER_SHOW, "gui.cyclic.render"));
x += 30;
y += 36;
x = leftPos + 30;
y = topPos + 36;
f = TileForester.Fields.HEIGHT.ordinal();
heightslider = this.addRenderableWidget(new GuiSliderInteger(x, y, w, h, TileForester.Fields.HEIGHT.ordinal(), menu.tile.getBlockPos(),
0, TileForester.MAX_HEIGHT, menu.tile.getField(f)));
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Expand Up @@ -47,8 +47,8 @@ public void init() {
menu.tile.getBlockPos(), TextureEnum.DIR_DOWN, TextureEnum.DIR_UPWARDS, "gui.cyclic.direction"));
//now start sliders
//
y = topPos + 30;
x = leftPos + 36;
x = leftPos + 30;
y = topPos + 26;
f = TileHarvester.Fields.HEIGHT.ordinal();
heightslider = this.addRenderableWidget(new GuiSliderInteger(x, y, w, h, f, menu.tile.getBlockPos(), 0, TileHarvester.MAX_HEIGHT, menu.tile.getField(f)));
heightslider.setTooltip("buildertype.height.tooltip");
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2 changes: 2 additions & 0 deletions update.json
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Expand Up @@ -187,5 +187,7 @@
,"1.13.0":"Add mouse-dragging capability to the slider controls in machines. Fluid Hoppers can now insert into cauldrons. Backport #2399 Dry Peat Bog can now hydrate from waterlogged blocks such as scaffolding. Fix spelling #2435. Clock gui-screen size reduced from large to normal. Added an optional item slot in the Block Breaker using the BlockState Data Card so players have the option to limit the block breaker to only the targets listed in the data card. Add new block data tags cyclic:ignored/breaker and cyclic:ignored/miner so that pack devs can customize these machines to not break certain blocks (regardless of hardness). Many blocks now allow minecraft:comparator to pull a redstone signal based on inventory contents (most machines and blocks that have inventory). Fluid collector will now place air and scoop up the fluid if the itemslot is empty. New feature: some machines can now be placed facing Up or Down vertically for convenience (harvester, forester, miner, item collector, fluid collector, dropper). Backported machine feature 'Preview Outline' mode on machines that already have the button. Several blocks added to block-tag mineable/pickaxe (thanks to darkosto) "



,"1.13.1":"Fixed some visual glitches"
}
}

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