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Creating recipes with datapack
Li Junyu edited this page Jun 22, 2022
·
1 revision
Adding recipes to recipe map by datapack is now supported.
{
"type": "multiblocked:multiblock",
//The recipe map you want to assign to.
"recipe_map": "recipe_map",
"inputs": {
//Specify capabilities by entry
"item": [
{
//Follows how vanilla ingredients are serialized.
"content": {
"item": "minecraft:apple",
"count": 1
},
"chance": 1.0
},
{
"content": {
//Ingredients with stack count are also supported via
//a custom ingredient type.
"type": "multiblocked:sized",
"ingredient": {
"tag": "forge:ingots"
},
"count": 2
}
}
],
"forge_energy": [
{
"content": 1000,
"chance": 1.0
}
]
},
//Same as inputs, empty entries can be left out
"outputs": {},
"tickInputs": {},
"tickOutputs": {},
//Conditions are serialized as how MBD serializes them.
"recipeConditions": {
"biome": {
"biome": "minecraft:plains",
"reverse": false
},
"block": {
"block": "minecraft:grass",
"reverse": false
},
"dimension": {
"dimension": "minecraft:overworld",
"reverse": false
},
"pos_y": {
"min": 10,
"max": 100,
"reverse": false
},
"rain": {
"level": 0.1,
"reverse": false
},
"thunder": {
"level": 0.1,
"reverse": false
}
},
//Recipe duration in ticks.
"duration": 1,
//Only translation key of the recipe will be synced.
"text": "recipe.mbd.test_recipe.desc",
//NBT for specifying special data
"data": "{}"
}