Modifies the way Minecraft manages food and the corresponding health regeneration in the following ways:
- Decreases hunger drain (1/2 normal rate)
- Gives an effect (Satiated) to players when eating food that disables hunger drain for its duration
- Disables health regeneration from saturation and fullness (come on, it had to be balanced)
- Provides a Health Kit system to compensate
Check out the longer documentation
Author's Note: This is my first Minecraft mod. I made attempts to follow conventions, but no promises.