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TerrainControl v2.7.0

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@rutgerkok rutgerkok released this 14 Mar 12:51
· 204 commits to master since this release
  • Updated to Spigot 1.8.3. Spigot 1.8.0 is no longer supported.
  • Changed to biome generator to support grouping of biomes.
  • Old worlds are now automatically switched to the biome mode BeforeGroups, which simulates the old biome generator (Minecraft 1.0 - 1.6.4).
  • Biomes can now have different sizes and rarities depending on whether they are spawned as a normal biome, isle biome or border biome.
  • Updated the default settings to match Minecraft 1.8. (There are still a few small differences.)
  • Added a new resource called SurfacePatch, to place patches of something at the surface. The swamp biome uses this resource in the default settings.
  • The NonSolid keyword can now be used to check for any nonsolid block.
  • Added ExtrudeMode and ExtrudeThroughBlocks to BO3s, used to repeat the first or last layer of a BO3 until it hits the ground/ceiling.
  • Worlds called test will work again.
  • Custom trees (BO2 or BO3) with a 2x2 trunk are now rotated correctly, so that the trunk aligns with the four saplings.