LE3 Linker Printer - v4
Mgamerz
released this
05 Dec 16:09
·
11 commits
to master
since this release
The Linker Printer ASI internally tracks what the latest file source of an object in memory was. By pressing CTRL + O at any time in the main interface (not bink movies), you can have the game dump the list of sources to a file named LinkerPrinter.log, next to the game executable.
This is useful when you're trying to figure out what file an object loaded from.
New for V4:
- Now works on subclasses of SFXHUD so you can write your own HUD implementation (e.g. with extended features)