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LE3 Linker Printer - v4

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@Mgamerz Mgamerz released this 05 Dec 16:09
· 11 commits to master since this release
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The Linker Printer ASI internally tracks what the latest file source of an object in memory was. By pressing CTRL + O at any time in the main interface (not bink movies), you can have the game dump the list of sources to a file named LinkerPrinter.log, next to the game executable.

This is useful when you're trying to figure out what file an object loaded from.

New for V4:

  • Now works on subclasses of SFXHUD so you can write your own HUD implementation (e.g. with extended features)