Project developed by:
- Maria Mikołajczak (https://github.com/marmiko)
- Michał Mędzin
3D version of a classical arcade game SpaceInvaders. Game's graphics are developed using OpenGL
. Models of game objects were created by authors.
- Main menu:
- A/D (←/→) - choose level of difficulty
- ENTER - confirm choice and start the game
- Gameplay:
-
A/D (←/→) - move left/right
-
W (↑) - shoot missile
-
S (↓) - use shockwave (activates when UFO is shot down)
-
B - buy super missile (cost: 20 points)
-
SPACE - shoot super missile
-
ESC - pause
-
test/cheat controls:
- K - enable shockwave
- U - destroy player's ship immediately
- Q - light up player's hit lighting
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