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Before, some area skills were designed so that the client determines the actual hits. However, this is pretty vulnerable to cheaters and involved a lot of hard coding on the client side.
So for that reason, I want to change all area skills of type
SkillType.AreaSkillExplicitHits
to be ofSkillType.AreaSkillAutomaticHits
. To work correctly, we have to limit the area and the number of hits, because one animation can actually be 0..n hits.