A lightweight plugin for Mineflayer that allows use VoiceChat for PlasmoVoice plugin
- 🔥 Supports CommonJS and ES6
- 🔈 Allows to send any soundfile formats using FFMPEG
- 🔒 Works with AES-128-CBC and RSA Encryption
- 👀 Almost exactly mimics the behavior of the original mod
- 🖧 Using ProtoDef to assemble the packets
- 📎 Supports "/vrc" command
- ↗ Automatically reconnects in case of connection loss
- This plugin is built using Node and can be installed using:
npm install mineflayer-plasmovoice --save
A bot that sneaks will play a certain sound (/path/to/music.mp3) and get up.
const mineflayer = require("mineflayer")
const plasmo = require("mineflayer-plasmovoice")
const bot = mineflayer.createBot({
"host": "localhost"
})
bot.loadPlugin(plasmo.plugin)
bot.on("plasmovoice_connected", () => {
bot.setControlState("sneak", true)
// Path to file with any audio format
bot.plasmovoice.sendAudio("/path/to/music.mp3")
})
bot.on("plasmovoice_audio_end", () => {
bot.setControlState("sneak", false)
})
const plasmo = require("mineflayer-plasmovoice")
/** By default - 4, and these are warnings, errors and fatal errors */
plasmo.setLoggingLevel(0)
An example of an event when some player is talking
- Data format is
pcm_s16le
- Sequence number goes in order from zero, some packet may be skipped when using the UDP protocol
bot.on("plasmovoice_voice", (data) => {
/*{
player: string,
distance: number
sequenceNumber: BigInt
data: Buffer
}*/
})
An example of an event when some player stopped talking
bot.on("plasmovoice_voice_end", (data) => {
/*{
player: string,
sequenceNumber: BigInt
}*/
})
This project uses the MIT license.
- ↗ Maks-gaming - The idea and implementation of the plugin structure;
- 📎 CralixRaev - Helped to deal with ProtoDef;
- 🔥 Plasmo R&D - helped to understand some things in the packet system;
This project is accepting PRs and Issues. See something you think can be improved? Go for it! Any and all help is highly appreciated!
For larger changes, it is recommended to discuss these changes in the issues tab before writing any code. It's also preferred to make many smaller PRs than one large one, where applicable.