-
Notifications
You must be signed in to change notification settings - Fork 0
Sets up a client-server networking system for a multiplayer game in Godot 4.2. It handles player connections, disconnections, and state synchronization, all coordinated through a central server.
MarkusKJ/Godot_Networking_Tutorial_Beginner
About
Sets up a client-server networking system for a multiplayer game in Godot 4.2. It handles player connections, disconnections, and state synchronization, all coordinated through a central server.
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published