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Refactor: Improved ray tracing code a bit
CI #108: Commit 867676e pushed by Martomate
April 7, 2024 11:22 1m 43s master
April 7, 2024 11:22 1m 43s
April 6, 2024 22:53 4m 28s
Update to Scala 3.4-0
CI #106: Commit 11cf616 pushed by Martomate
March 8, 2024 22:34 4m 18s master
March 8, 2024 22:34 4m 18s
Moved the shader files back again because of build problems
CI #105: Commit 0a518e7 pushed by Martomate
March 8, 2024 00:41 1m 51s master
March 8, 2024 00:41 1m 51s
March 7, 2024 00:38 1m 30s
Merge pull request #74 from Martomate/shader-refactor
CI #103: Commit c0363b5 pushed by Martomate
March 3, 2024 13:55 1m 22s master
March 3, 2024 13:55 1m 22s
Bump version to 0.14
CI #102: Commit 64ff6ba pushed by Martomate
February 28, 2024 22:15 4m 16s master
February 28, 2024 22:15 4m 16s
Refactor: Improved the RenderAspectHandler
CI #101: Commit b076e92 pushed by Martomate
February 28, 2024 00:34 1m 41s master
February 28, 2024 00:34 1m 41s
Clarified modules dependencies
CI #100: Commit 2e284a5 pushed by Martomate
February 24, 2024 21:59 4m 25s master
February 24, 2024 21:59 4m 25s
CI: Added separate build step
CI #99: Commit 8f7bb48 pushed by Martomate
February 24, 2024 13:06 1m 40s master
February 24, 2024 13:06 1m 40s
Refactor: Prepared block renderers to support batch updates
CI #98: Commit 007547d pushed by Martomate
February 24, 2024 12:56 1m 31s master
February 24, 2024 12:56 1m 31s
Fixed bug where blocks in neighboring chunks were not updated
CI #97: Commit 465ca6c pushed by Martomate
February 23, 2024 14:50 1m 45s master
February 23, 2024 14:50 1m 45s
Extracted infrastructure wrappers into separate modules
CI #96: Commit 5bc3533 pushed by Martomate
February 22, 2024 01:28 3m 56s master
February 22, 2024 01:28 3m 56s
February 21, 2024 09:37 1m 21s
February 18, 2024 14:04 1m 26s
Refactor: Extracted init code from GameScene class
CI #93: Commit b17a6f7 pushed by Martomate
February 16, 2024 09:58 1m 27s master
February 16, 2024 09:58 1m 27s
Added walk sound
CI #92: Commit fa54813 pushed by Martomate
February 16, 2024 00:37 1m 26s master
February 16, 2024 00:37 1m 26s
Refactor: made GpuState more convenient to work with
CI #91: Commit 254e63f pushed by Martomate
February 12, 2024 09:48 1m 20s master
February 12, 2024 09:48 1m 20s
Refactor: simplified the rendering allocation code
CI #90: Commit 3037bf8 pushed by Martomate
February 12, 2024 00:36 1m 25s master
February 12, 2024 00:36 1m 25s
Refactor: moved world specific logic from the math folder
CI #89: Commit 054f9e7 pushed by Martomate
February 6, 2024 22:11 1m 28s master
February 6, 2024 22:11 1m 28s
Refactor: renamed FileUtils to Bundle and improved it
CI #88: Commit ffbfc92 pushed by Martomate
February 6, 2024 01:17 1m 36s master
February 6, 2024 01:17 1m 36s
Wrapped audio library and fixed tests
CI #87: Commit 0cd207d pushed by Martomate
February 4, 2024 12:32 4m 4s master
February 4, 2024 12:32 4m 4s
Added a sound when placing or destroying blocks
CI #86: Commit dae34f1 pushed by Martomate
February 4, 2024 01:52 1m 7s master
February 4, 2024 01:52 1m 7s
Fixed fullscreen issues
CI #85: Commit e937ea5 pushed by Martomate
February 3, 2024 15:05 1m 38s master
February 3, 2024 15:05 1m 38s
Refactor: Improved ChunkLoader even more
CI #84: Commit 7d4b797 pushed by Martomate
February 2, 2024 22:58 1m 25s master
February 2, 2024 22:58 1m 25s