A shading library tool to store and organize shaders in Autodesk Maya. Create and Manage Categories to organize, save and load maya shaders.
See the Documentation for installation & usage
Maya +2022 Python 3 only
- Create and Manage Categories to organize, save and load maya shaders.
- Save and Load Shaders into a library.
- Import shaders to scene or selected mesh.
- Add custom thumbnail to shaders.
- Add a note to shaders.
- Generate a thumbnail image, using a provided scene file.
- Resizable UI & Movable Toolbar.
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Documentation (is online)
/docs -
Saved Shaders Default Location
/library/shaders -
Custom Location using environment variable
%LIBRARY%/shaders -
Default Thumbnail Scene
/library/scene %LIBRARY%/scene/thumbnail_scene.ma -
Python Package root
/msl