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feat: upgrade assets-controllers to v38.2.0 #27629
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- const { CID } = await import("multiformats"); | ||
+ const { CID } = await Promise.resolve().then(() => _interopRequireWildcard(require("multiformats"))); |
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The await import()
call being left in there was intentional. Not only is await import()
available to commonjs in node v12+, passing an ESM-only module like multiformats
into require
also crashes node or otherwise may cause undefined behavior.
The import
call causing failed test runs is also expected, because dynamic import is only available behind a NODE_OPTIONS=--experimental-vm-modules
flag. This is why we've added that to all of our core test scripts (https://github.com/MetaMask/core/blob/main/packages/assets-controllers/package.json#L44-L47). We'll probably need to do the same in extension and mobile.
I guess the question here is whether we can be sure that _interopRequireWildcard
is actually executing the CID
import correctly, or if it's masking broken behavior.
Another question would be how to handle similar scenarios (upstream ESM-only modules) going forward. Consistently using await import()
is the only way that makes sense to me.
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@MajorLift thnx a lot for looking into this 🙏 I have added some logs with this current patch and it looks like its working fine, its able to fetch CID and display the NFT media;
Without the patch, i can see the error __import__ is not defined
in console again and its not displaying the images correctly;
Thanks for referencing the related test script update on core 🙏 this is not only related to tests, correct? since im able to see the error when running the app locally?
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The browser uses only ESM, so that's a really weird error message. Maybe it's coming from selenium or some other node process? I tried adding the flag to the e2e test build scripts (#27675) but I'm still getting the same error.
Since you verified that the import is working correctly I think we can move forward with the current patch. Thanks for being on top of that.
Would be nice to figure this error out for the future though. I'll do some more digging.
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This code is running under lavamoat and dynamic import is deliberately not supported - hence a transform changing all functions named import
into __import__
We currently can't have dynamic import work inside compartments. It's not feasible to intercept it the way we'd need to. Since the bundler we use doesn't support it, the dynamic import would be called directly in the browser and "multiformats" is not a URL to a script file, so it would fail with a different error even if LavaMoat transforms weren't there to prevent it.
I recommend addressing this somehow in a minor refactor of the assets controller if it's intended for use in MetaMask.
When we switch to webpack with LavaMoat webpack plugin it's possible webpack will transform the dynamic import into its own syntax if configured for that, but that's the only hope for using dynamic require I see for now. Didn't check how that behaves yet. I can get back to you later.
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@naugtur Thanks for the insight! I wasn't aware that Lavamoat did this. I'll have to look into what else it blocks.
Unfortunately this a language-level CJS/ESM interop issue that isn't specific to assets-controllers
and multiformats
-- it applies to any ESM-only module in our dependency tree.
Most of our modules are natively CJS. We use ESM syntax because we write in TypeScript, but we expose dual CJS/ESM builds and our manifests do not specify the "module": "type"
property. Because of this, the only way for our modules to handle ESM imports in a CJS-compatible manner is with dynamic import syntax i.e. require
doesn't work, and neither does static import syntax that transpiles down to require
.
True CommonJS modules can require an ESM-transpiled-to-CJS module, since they’re both CommonJS at runtime. But in Node.js, require crashes if it resolves to an ES module. This means published libraries cannot migrate from transpiled modules to true ESM without breaking their CommonJS (true or transpiled) consumers:
// @Filename: node_modules/dependency/index.js
export function doSomething() { /* ... */ }
// @Filename: dependent.js
import { doSomething } from "dependency";
// ✅ Works if dependent and dependency are both transpiled
// ✅ Works if dependent and dependency are both true ESM
// ✅ Works if dependent is true ESM and dependency is transpiled
// 💥 Crashes if dependent is transpiled and dependency is true ESM
This issue was previously masked by our usage of the outdated { module: "commonjs", moduleResolution: "node10" }
tsconfig options. However, the core and snaps repos recently updated to "node16"
for both options, which enforces sound module resolution restrictions and therefore prohibits ESM-only modules from being passed into require
calls. This update is expected to propagate to all of our TypeScript repos.
In this specific case, we can use the patch as is because multiformats
happens to work with require
calls without breaking things, but this is a coincidence we can't rely on for all ESM packages in general.
To preserve the ban on dynamic import syntax I see three possibilities:
- Remove all ESM-only modules from all of our dependency trees, or replace them with CJS-compatible forks (we've done this before e.g.
@metamask/superstruct
). - Convert all of our modules to "true ESM".
- Start using a bundler like Webpack in all of our repos to generate builds (assuming it can be set up to generate dual builds for dependencies in a way that would sidestep this issue).
All of these would be major, if not prohibitive, undertakings.
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1 and 2 are not options we're fond of.
With the exception of: until we have a lavamoat-node that supports ESM (we're working on it) we might sometimes have to eliminate esm-only packages from builds that run under lavamoat.
We should be able to switch to webpack in the foreseeable future. LavaMoat Webpack plugin is reaching 1.0 by the end of this year and we're wery close to getting a working MetaMask build out of it. 3rdparty audit is finishing too.
Meanwhile,
Joyee has made it possible to require(esm)
in Node.js
https://nodejs.org/api/esm.html#interoperability-with-commonjs
https://joyeecheung.github.io/blog/2024/03/18/require-esm-in-node-js/
So we're looking for a solution to the typescript situation that we can live with for limited time.
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Agreed that 1, 2 aren't the most ideal options. ;)
I wasn't aware of --experimental-require-module
, but it looks like a great stopgap. Fingers crossed that we don't run into an ESM package with top-level await
.
Based on anecdotal experience from applying Node16
to core and snaps, our usage of CJS-incompatible packages is uncommon enough that we should be able to handle them on a case-by-case basis, at least for the time being.
However, the few exceptions can have an outsized impact. Migrating from superstruct
to @metamask/superstruct
ended up being a massive undertaking because it required us to update and release basically all transitive dependents. Removing the imports for such a widely used package will probably present difficulties as well. Hopefully we don't come across such a scenario again any time soon.
Anyway, it's very good to know that there are fundamental fixes on the way, and thank you for your work on that! Especially excited to potentially have lavamoat-node directly applied to our upstream libraries.
-import $cockatiel from "cockatiel"; | ||
-const { circuitBreaker, ConsecutiveBreaker, ExponentialBackoff, handleAll, retry, wrap, CircuitState } = $cockatiel; | ||
+ | ||
+import { circuitBreaker, ConsecutiveBreaker, ExponentialBackoff, handleAll, retry, wrap, CircuitState } from "cockatiel"; |
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The fix makes sense, but I don't understand why we're getting a default import here in the first place.
@Mrtenz Is it possible that this is an artifact from ts-bridge
processing mixed type vs. value imports in a single import statement?
This is the original code:
import {
circuitBreaker,
ConsecutiveBreaker,
ExponentialBackoff,
handleAll,
type IPolicy,
retry,
wrap,
CircuitState,
} from 'cockatiel';
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This is not related to type imports, those are supported by ts-bridge
. I suspect this is caused by a difference in how Node.js and Webpack handle module detection... 😞
ts-bridge
detects whether a package is CommonJS or ESM following Node.js' module resolution algorithm. If the package is detected as CommonJS, it checks what exports it has (using cjs-module-lexer
, used by Node.js as well). If some CommonJS exports are not detected, the import is rewritten to a default import, as this is supposed to increase compatibility.
cockatiel
has an ESM version, but it's only specified in the module
field, which is not used by Node.js (but is used by Webpack). The CommonJS export seems to use a syntax that is not supported by cjs-module-lexer
(though I need to verify this), so the exports are not detected.
There are several options here:
- We apply this patch.
- We could do this as temporary solution to get this PR merged either way.
- We disable the
module
field in Webpack's module resolution.- This aligns it more with Node.js module resolution, but may result in a larger bundle if many dependencies use the
module
field, but notpackage.json
exports.
- This aligns it more with Node.js module resolution, but may result in a larger bundle if many dependencies use the
- We submit a PR to
cockatiel
to use theexports
field inpackage.json
to allow Node.js to use the ESM version as well.- I will do this regardless, but I'm not sure how long it will take for this to be merged and released.
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Yet another CJS/ESM interop scenario to keep an eye out for. :( Really appreciate the breakdown and your looking into this. I had a couple of questions:
If some CommonJS exports are not detected, the import is rewritten to a default import, as this is supposed to increase compatibility.
According to @sahar-fehri, this causes the following error:
I had this error when doing
yarn build:storybook;
export 'default' (imported as '$cockatiel') was not found in 'cockatiel'
Is storybook an outlier here, or will we always see this error if there is no default export?
The CommonJS export seems to use a syntax that is not supported by
cjs-module-lexer
Also, for this issue, is an upstream update pretty much the only possible fix?
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I guess you could say Webpack is the outlier because it looks at the module
field. This is completely valid in Node.js for example:
import $cockatiel from 'cockatiel';
const { circuitBreaker } = $cockatiel;
console.log(circuitBreaker); // [Function: circuitBreaker]
Because Node.js loads the CommonJS version, but Webpack loads the ESM version.
Also, for this issue, is an upstream update pretty much the only possible fix?
I'm leaning towards configuring Webpack to stop using module
for better Node.js compatibility. But for a proper fix where both are able to use ESM, without the need for a patch, it will need to be fixed upstream.
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We could apply this as patch temporarily until it's updated, rather than patching assets-controller
:
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Really like the idea of patching closer to the root cause.
@sahar-fehri To clarify, we'd want to remove this section of the assets-controllers
patch altogether (lines 22-36), and instead add a new patch file for cockatiel
that contains the changes in the cockatiel PR #102 linked above.
The Webpack issue is really... not great. I also think configuring Webpack would be the preferable solution here. Fixing or patching every upstream package that triggers this issue doesn't seem advisable or feasible.
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Thank you guys for looking into this 🙏 🙏
Just to clarify; so its okay to keep the patch for cockatiel and merge it just temporarily; until this PR is merged?
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I just realised we need the assets-controller
patch regardless, because it won't with the ESM version of cockatiel
otherwise anyway. The cockatiel
patch would need to be applied to the core repo, requiring a new release, etc.
So I think the easiest way forward for now is to keep this patch as it is, and hope that cockatiel
gets updated quickly 😅.
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Sounds like a plan! Technically, anything downstream of assets-controllers
would need to have this patch applied, but that's just our two clients so doesn't seem too terrible. In any case, it makes sense to avoid a controller release containing a patch. Hopefully the cockatiel
maintainers will be responsive.
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using modules across ESM/CJS boundaries differs a lot across tools and environments too. Here's some examples: https://github.com/endojs/endo-e2e-tests/blob/main/matrix/table.md
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LGTM! For context, both threads above concluded that we should use the patch file as is for now, but look into follow-up measures.
Builds ready [14a7051]
Page Load Metrics (2048 ± 133 ms)
Bundle size diffs [🚀 Bundle size reduced!]
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supply-chain wise this is fine.
I think patching is a good workaround for cjs/esm compatibility issues we're facing.
The async step is likely unnecessary
const cid = index !== -1 ? url.substring(0, index) : url; | ||
const path = index !== -1 ? url.substring(index) : undefined; | ||
- const { CID } = await import("multiformats"); | ||
+ const { CID } = await Promise.resolve().then(() => _interopRequireWildcard(require("multiformats"))); |
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Going back to the change itself:
The await on an empty promise before running synchronous require seems unnecessary. Does anything depend on this step being asynchronous? Doesn't seem so.
+ const { CID } = await Promise.resolve().then(() => _interopRequireWildcard(require("multiformats"))); | |
+ const { CID } = _interopRequireWildcard(require("multiformats")); |
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I think in v37 this change was introduced:
BREAKING: getIpfsCIDv1AndPath, getFormattedIpfsUrl are now async functions (MetaMask/core#3645)
This patch update matches the generated build after the V37 update;
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The await
is necessary in the CJS source code since we're forced to use a dynamic import. But in the build output that we're patching we definitely don't need to both then
and await
the synchronous _interopRequireWildcard
call.
@naugtur's suggestion looks good to me, although I'd feel better with another manual check on whether CID is sourced at runtime.
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Thank you @MajorLift and @naugtur 🙏 i have removed the empty promise; could you please approve again and we merge this 🙏
c32292c
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Builds ready [a6a230a]
Page Load Metrics (1787 ± 85 ms)
Bundle size diffs [🚀 Bundle size reduced!]
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Description
Upgrade assets-controllers to v38.2.0
Related issues
Fixes:
Manual testing steps
Screenshots/Recordings
Before
After
Pre-merge author checklist
Pre-merge reviewer checklist