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Converted OpenGL tutorials(OpenTK and Silk.NET) to F#.

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Converted OpenGl tutorials to F#.

  • Silk.NET
    • 12 out of 13 tutorials (omitted model loading)
  • OpenTK
    • Chapter 1: all 9 tutorials
    • Chapter 2 maybe in the future...

F# features:

  • Tried to keep to functional principals (no mutable if not necessary, no classes)
  • Result computational-expression
  • Units of measure for degrees and radians

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Converted OpenGL tutorials(OpenTK and Silk.NET) to F#.

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