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41 changes: 15 additions & 26 deletions desktop-src/direct3d11/atoc-dx-graphics-direct3d-11.md
Original file line number Diff line number Diff line change
Expand Up @@ -3,42 +3,31 @@ title: Direct3D 11 Graphics
description: Direct3D 11 Graphics
ms.assetid: 11413056-5033-4b4f-b80c-fccccb4057bc
ms.topic: reference
ms.date: 05/31/2018
ms.date: 05/22/2025
---

# Direct3D 11 Graphics

You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games and scientific and desktop applications.
You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games, and for scientific and desktop applications.

This section contains information about programming with Direct3D 11 graphics.

For more information, see [Direct3D 11 Features](direct3d-11-features.md).
For more info, see [Direct3D 11 Features](./direct3d-11-features.md).

| | Supported |
|-|-|
| **Supported runtime environments** | Windows/C++ |
| **Recommended programming languages** | C/C++ |
| **Minimum supported client** | Windows 7 |
| **Minimum supported server** | Windows Server 2008 R2 |


| | Supported |
|-----------------------------------|---------------------------------------------------------------------------------------------------|
| **Supported runtime environments** | Windows/C++ |
| **Recommended programming languages** | C/C++ |
| **Minimum supported client** | Windows 7 |
| **Minimum supported server** | Windows Server 2008 R2 |



| Topic | Description |
|--------------------------------------------------------------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| [How to Use Direct3D 11](how-to-use-direct3d-11.md)<br/> | This section demonstrates how to use the Direct3D 11 API to accomplish several common tasks.<br/> |
| [What's new in Direct3D 11](dx-graphics-overviews-introduction.md)<br/> | This section describes features added in Direct3D 11, Direct3D 11.1, and Direct3D 11.2.<br/> |
| [Programming Guide for Direct3D 11](dx-graphics-overviews.md)<br/> | The programming guide contains information about how to use the Direct3D 11 programmable pipeline to create realtime 3D graphics for games as well as scientific and desktop applications.<br/> |
| [Direct3D 11 Reference](atoc-d3d11-graphics-reference.md)<br/> | This section contains the reference pages for Direct3D 11-based graphics programming.<br/> |




| Topic | Description |
|-|-|
| [How to Use Direct3D 11](how-to-use-direct3d-11.md) | This section demonstrates how to use the Direct3D 11 API to accomplish several common tasks. |
| [What's new in Direct3D 11](dx-graphics-overviews-introduction.md) | This section describes features added in Direct3D 11, Direct3D 11.1, and Direct3D 11.2. |
| [Programming Guide for Direct3D 11](dx-graphics-overviews.md) | The programming guide contains information about how to use the Direct3D 11 programmable pipeline to create realtime 3D graphics for games as well as scientific and desktop applications. |
| [Direct3D 11 Reference](atoc-d3d11-graphics-reference.md) | This section contains the reference pages for Direct3D 11-based graphics programming. |

In addition to Direct3D 11 being supported by Windows 7 and later and Windows Server 2008 R2 and later, Direct3D 11 is available down-level for Windows Vista with Service Pack 2 (SP2) and Windows Server 2008 by downloading [KB 971512](https://support.microsoft.com/kb/971512/).

For info about new Direct3D 11.1 features that are included with Windows 8, Windows Server 2012, and are partially available on Windows 7 and Windows Server 2008 R2 via the [Platform Update for Windows 7](https://support.microsoft.com/kb/2670838), see [Direct3D 11.1 Features](direct3d-11-1-features.md) and the [Platform Update for Windows 7](/windows/desktop/direct3darticles/platform-update-for-windows-7).