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MikalDev authored May 20, 2024
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# Spine 4.1 add-on for Construct 3
# Spine 4.2 add-on for Construct 3 - Must use Spine 4.2 export format

### Please support development of the C3 Spine plugin (thanks to all those kind folks who have donated so far!)

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- Commisions for specific new features are also accepted, contact Mikal via Twitter @kindeyegames or the Construct Community Discord server (Mikal).

## Important notes for Spine export files:
- Requires Spine version 4.1.x Spine JSON files.
- Spine 4.1.x JSON files require 2.4+ C3 addon version.
- When exporting from Spine 4.1 use 4.1 export format.
- Requires Spine version 4.2.x Spine JSON files.
- Spine 4.2.x JSON files require 2.4+ C3 addon version.
- When exporting from Spine 4.2 use 4.2 export format.
- In the Spine export dialogue box, under Runtime, set both 'Filter min' and 'Filter mag' to Linear or Nearest.
- In the Packing settings, set Region Padding to 2 or higher (if you see lines around your images, it may be because padding is set to 0).
- Max texture size, 4096x4096. multiple texture sheets supported (use comma separated list on C3 spine object's png path property).
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Add-on based on **Mikal's** sample from this [thread](https://www.construct.net/en/forum/construct-3/general-discussion-7/spine-animation-js-template-145940)

## Downloads
[Current Add-on, Release 2.8.2, Spine 4.1 supported](https://github.com/gritsenko/c3_spine_plugin/releases/download/2.8.2/Spine-v2.8.2.c3addon)
[Current Add-on, Release 2.8.2, Spine 4.2 supported](https://github.com/gritsenko/c3_spine_plugin/releases/download/2.9.0/Spine-v2.9.0.c3addon)

[Previous Add-on Releases](https://github.com/gritsenko/c3_spine_plugin/releases)
#### Please support development of the C3 Spine plugin for Spine 4.x
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- Preview Spine render in editor (dependent on C3 editor SDK updates)

## Release notes
- 2.9.0 Add 4.2 support (physics)
- 2.8.2 Fix C3 r234 compatability, fix set region ACE for 4.1 Spine SDK
- 2.8.0 Add script interface for setSkin, flip
- 2.7.0 Add Enable Sequence Autoplay ACE to enable sequence autoplay (autoplay sequence animations and fps)
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