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Add contact link to shaders
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papadanku committed May 5, 2022
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2 changes: 1 addition & 1 deletion shaders/cAbberation.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cAutoExposure.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cBloom.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cBlur.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cCheckerBoard.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cColorNormalization.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cDefault.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cDualFilter.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cEdgeDetection.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cFilmGrain.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cFrameBlending.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cGaussianBlur.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cInterpolation.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cLetterBox.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cLuminance.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cMedian.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cMotionBlur.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cMotionMask.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cNoiseConvolution.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cOpticalFlow.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cOverlay.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cPingPong.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cScale.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cShard.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cSimplexNoise.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cSrcDestBlend.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cThreePointStorage.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/cThreshold.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/kContour.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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2 changes: 1 addition & 1 deletion shaders/kDatamosh.fx
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BSD 3-Clause License
Copyright (c) 2022, Paul Dang
Copyright (c) 2022, Paul Dang <[email protected]>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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