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Feat: 项目迁移到 Avaloniaui #31

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Feat: 项目迁移到 Avaloniaui #31

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@textGamex textGamex commented Dec 5, 2024

计划支持平台

  • Windows
  • Linux

因手上无设备, 暂不考虑 MacOS

功能

  • 选择UI
  • 后台加载资源
  • 人物编辑器
  • 文件树
  • 文件树右键菜单
  • 设置菜单
  • 改变 App 主题
  • 改变 App 语言
  • App 窗口背景改为亚克力
  • 重构游戏资源管理, 由一个统一的类来监测资源变动和通知
  • 添加单元测试
  • State 文件编辑

@textGamex textGamex self-assigned this Dec 5, 2024
@textGamex textGamex linked an issue Dec 5, 2024 that may be closed by this pull request
@textGamex textGamex added the Feature New funtion has been added label Dec 6, 2024
@textGamex textGamex assigned textGamex and unassigned textGamex Dec 6, 2024
@textGamex textGamex added the dependencies Pull requests that update a dependency file label Dec 6, 2024
@Supheria Supheria marked this pull request as ready for review December 6, 2024 16:59
@textGamex textGamex marked this pull request as draft December 6, 2024 17:10
@textGamex textGamex marked this pull request as ready for review December 6, 2024 17:20
@textGamex textGamex assigned Supheria and textGamex and unassigned Supheria and textGamex Dec 6, 2024
@textGamex textGamex marked this pull request as draft December 6, 2024 17:31
@textGamex textGamex marked this pull request as ready for review December 6, 2024 17:34
@textGamex textGamex marked this pull request as draft December 6, 2024 17:44
textGamex and others added 29 commits December 12, 2024 10:32
* fix: 工作区宽度设置错误导致的显示不完整

* feat: 实现 TabView 导航功能

* fix: 人物编辑器错误的 ToolTip

* refactor: 使用 Brushes 类中的静态属性替代自定义画刷

* feat: 初步实现人物编辑器

* refactor: 使用绑定简化对 InlineCollection 的操作

* ui: 描述符文字设置为底部对齐

* feat: 实现特质选择器

* feat: 支持特质显示修饰符

* feat: 正常释放 CharacterEditorControlView

* fix: TextBlock有时无法正确显示Inlines

* feat: 支持地块修饰符显示 & 重构修饰符显示服务

* refactor: 调整项目结构

* feat: 支持前端数据校验 & 写入到文件更改为 AutoCompleteBox

* feat: 支持本地化占位符格式

* perf: 直接返回Brushes中的颜色来减少对象分配

* style: 清理代码
* feat: 启动时在后台加载本地化资源

* refactor: 将Application替换为App
- 添加私有构造函数以防止外部实例化
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有考虑使用跨平台架构构建项目吗
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