Feature/auto doc chunks #28
Annotations
10 warnings
Warcraft.NET/Files/ADT/TerrainLOD/Legion/TerrainLOD.cs#L120
'TerrainLOD.LoadBinaryData(byte[])' hides inherited member 'ChunkedFile.LoadBinaryData(byte[])'. Use the new keyword if hiding was intended.
|
Warcraft.NET/Files/ADT/TerrainLOD/Legion/TerrainLOD.cs#L106
Non-nullable property 'Header' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Warcraft.NET/Files/ADT/TerrainLOD/Legion/TerrainLOD.cs#L106
Non-nullable property 'Heightmap' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Warcraft.NET/Files/ADT/TerrainLOD/Legion/TerrainLOD.cs#L106
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Warcraft.NET/Files/ADT/TerrainLOD/Legion/TerrainLOD.cs#L106
Non-nullable property 'QuadTree' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Warcraft.NET/Files/ADT/TerrainLOD/Legion/TerrainLOD.cs#L106
Non-nullable property 'VertexIndices' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Warcraft.NET/Files/ADT/TerrainLOD/Legion/TerrainLOD.cs#L106
Non-nullable property 'SkirtIndices' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Warcraft.NET/Files/ADT/TerrainLOD/Legion/TerrainLOD.cs#L106
Non-nullable property 'BlendMeshHeaders' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Warcraft.NET/Files/ADT/TerrainLOD/Legion/TerrainLOD.cs#L106
Non-nullable property 'BlendMeshBoundingBoxes' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Warcraft.NET/Files/ADT/TerrainLOD/Legion/TerrainLOD.cs#L106
Non-nullable property 'BlendMeshIndices' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
This job succeeded
Loading