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Fixed Nemmando scepter damagetype.
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Moffein committed Feb 2, 2023
1 parent f1417ce commit a8c6adb
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Binary file modified Starstorm 2/Starstorm2Release/Starstorm2Unofficial.zip
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2 changes: 1 addition & 1 deletion Starstorm 2/Starstorm2Release/manifest.json
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{
"author": "ChirrLover",
"name": "Starstorm2_Unofficial",
"version_number": "0.9.6",
"version_number": "0.9.7",
"website_url": "https://github.com/Moffein/Starstorm2Unofficial",
"description": "A restoration of the pre-SotV version of Starstorm 2. Compatible with the official Starstorm 2!",
"dependencies": [
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using EntityStates.SS2UStates.Common;
using RoR2;
using RoR2.Orbs;
using R2API;
using Starstorm2Unofficial.Components;
using Starstorm2Unofficial.Survivors.Nemmando.Components;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Networking;
using Starstorm2Unofficial.Cores;

namespace EntityStates.SS2UStates.Nemmando
{
Expand Down Expand Up @@ -102,7 +104,8 @@ private void FireAttack()
damageInfo.procCoefficient = 1f;
damageInfo.position = hurtbox.transform.position;
damageInfo.crit = this.isCrit;
damageInfo.damageType = DamageType.BlightOnHit;
damageInfo.damageType = DamageType.Generic;
damageInfo.AddModdedDamageType(DamageTypeCore.ModdedDamageTypes.GougeOnHit);

hurtbox.healthComponent.TakeDamage(damageInfo);

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