0.19.0 - Cyborg Rework
Credits to Thingw for the new icons!
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Now uses language files.
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Item/Equipment lore now uses the original SS1 lore.
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Cyborg
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New Passive: Energy Core
- Cyborgs skills all draw from a shared Energy Pool instead of using cooldowns.
- Takes 15s to recharge, scales off of cooldown reduction to each skill.
- Extra skill stocks increase the max cap of the energy pool.
- Secondary: +11.1%
- Utility/Special: +33.3%
- Cyborg can still hover by holding jump.
Hoping this new passive will help Cyborg feel more unique. Skills are mostly mechanically the same, but he now has a lot more flexibility in how/when he can use his skills.
- Cyborgs skills all draw from a shared Energy Pool instead of using cooldowns.
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Primaries no longer slow on hit.
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Special Skills can now be fired while Primary is being fired.
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Alt Primary: Renamed to Piercing Shot
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New Default Secondary: Rising Star
- 30% Energy/s
- Rapidly fire slowing shots for 3x140% damage. (0.5 proc)
- Fires 5x per second.
The highest raw single target DPS skill in the kit, at the cost of consuming Energy very quickly.
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Defense Matrix
- 7s cooldown -> 15% Energy/s
- Increased shield uptime from 3s -> 6.67s
Shield uptime was balanced around frame-perfect defenses in solo, but ended up being too short to be useful for protecting teammates in multiplayer.
- 7s cooldown -> 15% Energy/s
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Recall
- 8s cooldown -> 50% Energy
- Removed shock explosion.
- Now stuns in a very small radius for 1000% damage when teleporting. (Hidden Stat)
No longer shocks, but now can be potentially used 2 times in a row.
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Flight Mode
- 8s cooldown -> 60% Energy/s
- Skill now lasts for however long you're holding the button.
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Overheat Redress
- 10s cooldown -> 60% Energy
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Shock Core
- Moved from Secondary slot to Special slot. (Reverting earlier update)
- 7s cooldown -> 40% Energy
- Reduced damage from 600% (was mislabeled as 800%) -> 400%
- Implosion damage remains the same, 1200% (was mislabeled as 1600%)
- Increased pull radius from 20m -> 30m
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Chirr
- Friend loadout is now saved between stages. (Relevant for Hunted and other mods that let you befriend survivors)
- Fixed TP boss befriending being locked behind Scepter due to an earlier update. (You'll still need Scepter to befriend Champions, but you should now be able to befriend Horde bosses)
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Executioner
- Service Pistol now has a unique icon.
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Items
- Strange Can
- Minimum damage is now capped at 1.
- Strange Can