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Additional corrections to Windows Getting Started guide for windows
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SimonDarksideJ authored May 12, 2024
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Expand Up @@ -18,14 +18,15 @@ Before using MonoGame, you will need to install [Visual Studio 2022](https://vis
When installing Visual Studio, the following workloads are required depending on your desired [target platform(s)](../platforms.md):

* Mandatory for all platforms:
* **.Net desktop development**
* **.Net desktop development**
* Optional
* **.Net Multi-platform App UI Development** if you wish to target Android, iOS, or iPadOS.
* **Universal Windows Platform development** if you wish to build for Windows store or Xbox.
* **.Net Multi-platform App UI Development** if you wish to target Android, iOS, or iPadOS.
* **Universal Windows Platform development** if you wish to build for Windows store or Xbox.

![Visual Studio optional components](images/1_installer_vs_components.png)

> [!WARNING] Targeting Windows
> [!WARNING]
> Targeting Windows
> If you are targeting the standard Windows DirectX backend, you will also need [the DirectX June 2010 runtime](https://www.microsoft.com/en-us/download/details.aspx?id=8109) for audio and gamepads to work properly.
### Install MonoGame extension for Visual Studio 2022
Expand All @@ -45,7 +46,6 @@ To create new MonoGame projects from within Visual Studio 2022, you will need to

![Visual Studio Extension Manager](images/1_visual_studio_extension_manager.png)


5. After it is downloaded, an alert will appear at the bottom of the Manage Extensions window that states "Your changes will be scheduled. The modifications will begin when all Microsoft Visual Studio windows are closed." Click the **Close** button, then close Visual Studio 2022.

6. After closing Visual Studio 2022, a VSIX Installer window will open confirming that you want to install the **MonoGame Framework C# project templates** extension. Click the **Modify** button to accept the install.
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