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Effect that simulates snow/sand falling and melting.
Uses getBitValue and setBitValue from Game of Life to reduce memory usage to 1 bit per led.
Sliders:
Check boxes:
I've optimized this as much as I can, easily hits 60fps on 32x32. Likely can still be improved.
Examples on a 32x32 split into 2 segments using different slider/option configs.
Screen.Recording.2024-07-13.192733.mp4
Screen.Recording.2024-07-13.192931.mp4
Screen.Recording.2024-07-13.194249.mp4
Naming and default values can be changed however you'd like. Started out as snow, but palette colors look really nice. Could likely be modified to have an audio reactive version as well.