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c24eece : [MP] Add fs_forcegame cvar to override fs_game. (Daggolin)
4539be3 : [MP] Prefix downloaded pk3s with the string "dl_" and only load downloaded pk3s when referenced by the server. (Daggolin)
7ff6316 : [MP] Add reflists and adjust reference conditions (ported from jk2mv). (Daggolin)
e3930ab : [Shared] Don't unpack/load native libraries from pk3s by default. (Daggolin)
8690f73 : [Shared] Workaround for high kernel load when using many pk3s. (Daggolin)
19c162c : [Shared] Add fs_restart command to restart filesystem if no module holds a handle for a file inside of a pk3. (Daggolin)
fb888be : [Shared] Remove hardcoded limit of 1024 pk3s. Try to increase the maximum allowed file descriptors to 4096 on start (can be overriden with "-maxfds" on launch). (Daggolin)
f536ef9 : [MP] Add download overlay. (Daggolin)
f0b68d1 : [MP] Default cl_allowDownload to 1, because cl_downloadPrompt is enabled by default and requires user confirmation. (Daggolin)
718c31c : [MP] Skip downloads if the server has disabled sv_allowDownload. (Daggolin)
4fabac9 : [MP] Install OpenJK modules to base for win32. (Daggolin)
2d618a5 : render local entities as late as possible (JACoders#1200 ) (razor)
1c3056e : Fix endless loop in Z_Malloc due to imageDeleted always being qtrue, even if no images were deleted. (JACoders#1209 ) (razor)
8e56d3c : ignore numBones assert if we're mixing jk2/jka models (JACoders#1210 ) (razor)
4547d40 : [Meta] trim EOL whitespace (JACoders#1202 ) (razor)
7412f62 : [Meta] deprecated WinXP builds, introduce macOS-14 runner for M1 builds (JACoders#1206 ) (razor)
6a8a880 : [Shared] misc loop overrun fixes (JACoders#1201 ) (razor)
3a697c7 : [Meta] Update readme (JACoders#1171 ) (razor)
142e0b7 : [MP] reconcile game module changes with the original source releases by diffing codemp/game (JACoders#1178 ) (razor)
442abe3 : [rend2] Fix out-of-bounds crash with weather (SomaZ)
7be3463 : Squashed commit of the following: (SomaZ)
1e8a799 : [MP] Remove BASE_COMPAT define (JACoders#1211 ) (razor)
c79e657 : [MP] fix g_weaponDisable + g_forcePowerDisable regression when creating listen servers (JACoders#1217 ) (razor)
9a61f07 : [rend2] Fix sprites related compiler warning (SomaZ)
2a7c526 : avoid configstring index clash with base_entranced (JACoders#1218 ) (razor)
62124e1 : [Shared] add a custom CMake target to copy compilation DB from build dir to source dir (JACoders#1177 ) (razor)
857fda5 : [rend2] Reset output in R_LoadHDRImage (SomaZ)
4e70447 : Merge branch 'rend2-unified-wip' into rend2-builds (SomaZ)
2846ba0 : [rend2] Fix ghoul2 related crash, when other model type was loaded instead (SomaZ)
33e276d : [rend2] Fix ghoul2 related crash, when other model type was loaded instead (SomaZ)
c3c2e75 : [rend2] Fix incorrect player light vector (SomaZ)
f67f20e : [rend2] Fix incorrect lightgrid sampling (SomaZ)
4ea36f6 : [rend2] Get rid of unneeded hdr lighting scaling (SomaZ)
e477758 : [rend2] Fixing autosprite deforms on non world surfaces (SomaZ)
5f0a58a : [rend2] Don't scale dynamic lights when not normalized (SomaZ)
e996441 : [rend2] Limit light loop in lightall shader (SomaZ)
4a841c2 : Merge branch 'rend2-unified-wip' into rend2-builds (SomaZ)
d2afcfe : [SP] Adjust MenuFontToReal to only try to register fonts once. (JACoders#1225 ) (Daggolin)
f652863 : [rend2] Fix some compiler warnings (SomaZ)
fda880e : Merge remote-tracking branch 'upstream/master' into qol_fs (Daggolin)
77be2ef : [SP] Add CG_MagicFontToReal function to map magic number fonts to their vanilla equivalents. (Daggolin)
a7855ce : [SP] Rename MenuFontToReal to UI_MenuFontToReal and replace hardcoded font mapping with a dynamic list of up to 64 fonts. (Daggolin)
3909676 : [Shared] Fix CFontInfo::m_isVariant not getting initialized for non-variant fonts. (Daggolin)
b80f721 : [rend2] Track viewport and blend states (SomaZ)
b688bdf : Merge branch 'rend2' into rend2-unified-wip (SomaZ)
433837f : [rend2] Fixing local position based rgb and tc Gens (SomaZ)
7433777 : [rend2] Fix parallax mapping on alpha tested stages (SomaZ)
4496c88 : Merge branch 'rend2-unified-wip' into rend2-builds (SomaZ)
08ad1d1 : [rend2] Reduce goreVBO size revisited (SomaZ) #60
7c21d86 : [rend2-sp] Fix precaching related memory leaks (SomaZ) #60
90ee6f7 : [rend2-sp] Some g2 gore code cleanup (SomaZ) #60
e34bf59 : [rend2] Fix compiler warning (SomaZ) #60
8fc4b24 : [rend2] Update glext.h (SomaZ) #60
e656514 : [rend2] Fix shaders with time offsets (SomaZ) #60
804c500 : [rend2] Remove some unused variables (SomaZ) #60
62a14d9 : [rend2] Fix skipping depth pass for refractive surfaces (SomaZ) #60
7c91d16 : [rend2] Attempt at fixing UI scene rending on AMD (SomaZ) #60
c0ba7af : [rend2] Don't setup world draws when RDF_NOWORLDMODEL (SomaZ) #60
9ff929c : [rend2] Don't add portal views when there's no world to render (SomaZ)
3f4ca6b : Fix opengl context leak on vid_restart (causing thread, memory and other resource leaks) (fau)
166e83b : [rend2] Fix typo and fix ubos in sp port (SomaZ)
63599ed : Merge branch 'rend2' into rend2-unified-wip (SomaZ)
649a57f : [rend2] Fix vertex lit shaders with lightmap stage (SomaZ)
4d58063 : [rend2] Fix specular image gen related memory leak (SomaZ)
b86845c : [rend2] Rework precaching to init the renderer now (SomaZ)
2e505cc : [rend2] Get rid of alphatest and glow shader permutations (SomaZ)
12b91c2 : Merge branch 'rend2-unified-wip' into rend2-builds (SomaZ)
97e902a : [rend2] Get rid of alphatest and glow shader permutations (SomaZ)
718f0ba : Merge branch 'rend2-unified-wip' into rend2-builds (SomaZ)
1ac5652 : [rend2] Fixing shaders spriteUbo again (SomaZ)
6029f91 : [rend2] Fix korriban shaders with multiply blend stages (SomaZ)
574197f : [rend2] Fix alpha test issue on lighted surfaces with tcMods (SomaZ)
aac82ec : [rend2] Fix surface sprites vertex colors behaviour (SomaZ)
664bab7 : [rend2-sp] Fix G2API_SetNewOrigin incorrect drop error (SomaZ)
412f733 : Merge branch 'rend2-unified-wip' into rend2-builds (SomaZ)
9b54dd7 : Update sdl_window.cpp | Request AlphaBuffer Pixelformat (MoritzJT)
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