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9.5.0 Release #287

Merged
merged 26 commits into from
Jan 10, 2025
Merged

9.5.0 Release #287

merged 26 commits into from
Jan 10, 2025

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MrDave1999
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MrDave1999 and others added 26 commits January 5, 2025 10:08
restruct: move systems into their own directory within the Flags
feat: configure flag carrier visibility on radar map via commands
This change enables caller code to perform explicit error handling.
Players can select the rocket launcher via the /combos command, if enabled by the STAFF.
feat: allow players to use the rocket launcher if enabled by the STAFF
This prevents players from using the rocket launcher immediately after a map change, ensuring balanced gameplay during transitions. Additionally, it helps staff by automatically disabling the RPG when staff members disconnect, reducing the chances of forgetting to disable it manually.
Added functionality for moderators to reset the flag if it's lost within the map or if the flag carrier moves outside the map boundaries.
feat: allow moderators to reset the flag to its base position
The HideOnRadarMap method must be invoked before calling RemoveCarrier to ensure the Carrier property is not set to null.
If RemoveCarrier is called first, HideOnRadarMap will not be called, resulting in the carrier still being visible on the radar map despite the flag reset.
@MrDave1999 MrDave1999 marked this pull request as ready for review January 10, 2025 13:29
@MrDave1999 MrDave1999 merged commit cc99bc7 into main Jan 10, 2025
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