v9.5.0 Release
What's Changed
- restruct: move systems into their own directory within the Flags by @MrDave1999 in #271
- feat: configure flag carrier visibility on radar map via commands by @MrDave1999 in #272
- feat: add keyboard shortcut to get parachute by @MrDave1999 in #273
- feat: add COLT45 to the list of available weapons by @MrDave1999 in #274
- feat: add parachute to the list of available weapons by @MrDave1999 in #275
- feat: allow players to send private messages to each other by @MrDave1999 in #276
- feat: allow admins to grant jetpacks to players via command by @MrDave1999 in #277
- refactor!: change return type of Give method from void to Result by @MrDave1999 in #279
- refactor: update tear gas ammo by @MrDave1999 in #280
- feat: allow players to use the rocket launcher if enabled by the STAFF by @MrDave1999 in #281
- feat: show game text for all players when a combo is redeemed by @MrDave1999 in #282
- feat: disable the rocket launcher whenever the map is changed by @MrDave1999 in #283
- feat: allow moderators to reset the flag to its base position by @MrDave1999 in #284
- fix: hide flag carrier on radar map when flag is reset by @MrDave1999 in #285
- fix: ensure flag carrier is hidden on radar map after flag reset by @MrDave1999 in #286
- 9.5.0 Release by @MrDave1999 in #287
Full Changelog: v9.4.0...v9.5.0